Lines Matching refs:vLook
2124 Vec vLook,vRight,vUp; in C_MTXLookAt() local
2133 vLook.x = camPos->x - target->x; in C_MTXLookAt()
2134 vLook.y = camPos->y - target->y; in C_MTXLookAt()
2135 vLook.z = camPos->z - target->z; in C_MTXLookAt()
2136 VECNormalize( &vLook,&vLook ); in C_MTXLookAt()
2139 VECCrossProduct ( camUp, &vLook, &vRight ); in C_MTXLookAt()
2143 VECCrossProduct( &vLook, &vRight, &vUp ); in C_MTXLookAt()
2157 m[2][0] = vLook.x; in C_MTXLookAt()
2158 m[2][1] = vLook.y; in C_MTXLookAt()
2159 m[2][2] = vLook.z; in C_MTXLookAt()
2160 m[2][3] = -( camPos->x * vLook.x + camPos->y * vLook.y + camPos->z * vLook.z ); in C_MTXLookAt()