Lines Matching refs:ASSERT
112 ASSERT((g_resolveColorShader[i].u_positionLocation != GX2_UNIFORM_VAR_INVALID_OFFSET) in GX2UTResolveColorInit()
117 …ASSERT(GX2CalcFetchShaderSize(0) <= sizeof(g_GX2UTFetchShader) && "g_GX2UTFetchShader too small!\n… in GX2UTResolveColorInit()
141 ASSERT((colorBuffer != NULL) && (dstSurface != NULL) && (subRect != NULL)); in GX2UTResolveAAColorBufferRectOp()
143 ASSERT(colorBuffer->surface.width == dstSurface->width); in GX2UTResolveAAColorBufferRectOp()
144 ASSERT(colorBuffer->surface.height == dstSurface->height); in GX2UTResolveAAColorBufferRectOp()
146 ASSERT(!(subRect->top & 0x1) && in GX2UTResolveAAColorBufferRectOp()
156 ASSERT((subRect->bottom > subRect->top) && in GX2UTResolveAAColorBufferRectOp()
158 ASSERT((subRect->top >= 0) && (subRect->top <= dstMipHeight)); in GX2UTResolveAAColorBufferRectOp()
159 ASSERT((subRect->bottom >= 0) && (subRect->bottom <= dstMipHeight)); in GX2UTResolveAAColorBufferRectOp()
160 ASSERT((subRect->left >= 0) && (subRect->left <= dstMipWidth)); in GX2UTResolveAAColorBufferRectOp()
161 ASSERT((subRect->right >= 0) && (subRect->right <= dstMipWidth)); in GX2UTResolveAAColorBufferRectOp()