Lines Matching refs:depthBuffer
122 const GX2DepthBuffer* depthBuffer, in GX2UTConvertDepthBufferToTextureSurfaceOp() argument
132 u32 depth = depthBuffer->surface.depth; in GX2UTConvertDepthBufferToTextureSurfaceOp()
134 if (depthBuffer->surface.aa == GX2_AA_MODE_1X) in GX2UTConvertDepthBufferToTextureSurfaceOp()
160 ASSERT((depthBuffer != NULL)); in GX2UTConvertDepthBufferToTextureSurfaceOp()
164 ASSERT((depthBuffer->surface.aa == dstSurface->aa)); in GX2UTConvertDepthBufferToTextureSurfaceOp()
167 if (depthBuffer->surface.aa == GX2_AA_MODE_1X) in GX2UTConvertDepthBufferToTextureSurfaceOp()
206 if ( depthBuffer->viewMip ) in GX2UTConvertDepthBufferToTextureSurfaceOp()
207 …GX2Invalidate(GX2_INVALIDATE_DEPTH_BUFFER, depthBuffer->surface.mipPtr, depthBuffer->surface.mipSi… in GX2UTConvertDepthBufferToTextureSurfaceOp()
209 …GX2Invalidate(GX2_INVALIDATE_DEPTH_BUFFER, depthBuffer->surface.imagePtr, depthBuffer->surface.ima… in GX2UTConvertDepthBufferToTextureSurfaceOp()
211 for (int slice = 0; slice < depthBuffer->viewNumSlices; slice++) in GX2UTConvertDepthBufferToTextureSurfaceOp()
241 GX2DepthBuffer db = *depthBuffer; in GX2UTConvertDepthBufferToTextureSurfaceOp()
257 if ( depthBuffer->viewMip ) in GX2UTConvertDepthBufferToTextureSurfaceOp()
263 if (depthBuffer->surface.aa == GX2_AA_MODE_1X) in GX2UTConvertDepthBufferToTextureSurfaceOp()