Lines Matching refs:pDataStruct
124 char *pDataStruct; in GFDGetVertexShader() local
141 pDataStruct = (char*)pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetVertexShader()
142 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetVertexShader()
146 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetVertexShader()
147 pDataStruct += pBlockHeader->size; in GFDGetVertexShader()
154 memcpy(pHeader, (void *)pDataStruct, pBlockHeader->dataSize); in GFDGetVertexShader()
161 … GFDPRINT("GFD:VSH_HEADER: %x -> %x size: %d\n", pDataStruct, pHeader, pBlockHeader->dataSize); in GFDGetVertexShader()
170 memcpy(pHeader->shaderPtr, (char *)pDataStruct, pBlockHeader->dataSize); in GFDGetVertexShader()
173 …GFDPRINT("GFD:VSH_PROGRAM: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->da… in GFDGetVertexShader()
180 pDataStruct += pBlockHeader->dataSize; in GFDGetVertexShader()
197 char *pDataStruct; in GFDGetPixelShader() local
214 pDataStruct = (char*) pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetPixelShader()
215 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetPixelShader()
219 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetPixelShader()
220 pDataStruct += pBlockHeader->size; in GFDGetPixelShader()
227 memcpy(pHeader, (void *)pDataStruct, pBlockHeader->dataSize); in GFDGetPixelShader()
234 …GFDPRINT("GFD:PSH_HEADER: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->dat… in GFDGetPixelShader()
243 memcpy(pHeader->shaderPtr, (char *)pDataStruct, pBlockHeader->dataSize); in GFDGetPixelShader()
246 …GFDPRINT("GFD:PSH_PROGRAM: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->da… in GFDGetPixelShader()
253 pDataStruct += pBlockHeader->dataSize; in GFDGetPixelShader()
270 char *pDataStruct; in GFDGetGeometryShader() local
288 pDataStruct = (char*) pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetGeometryShader()
289 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetGeometryShader()
293 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetGeometryShader()
294 pDataStruct += pBlockHeader->size; in GFDGetGeometryShader()
301 memcpy(pHeader, (void *)pDataStruct, pBlockHeader->dataSize); in GFDGetGeometryShader()
308 …GFDPRINT("GFD:GSH_HEADER: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->dat… in GFDGetGeometryShader()
317 memcpy(pHeader->copyShaderPtr, (char *)pDataStruct, pBlockHeader->dataSize); in GFDGetGeometryShader()
320 …GFDPRINT("GFD:GSH_COPY_PROGRAM: %x -> %x size: %d\n", pDataStruct, pHeader->copyShaderPtr, pBlockH… in GFDGetGeometryShader()
330 memcpy(pHeader->shaderPtr, (char *)pDataStruct, pBlockHeader->dataSize); in GFDGetGeometryShader()
333 …GFDPRINT("GFD:GSH_PROGRAM: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->da… in GFDGetGeometryShader()
340 pDataStruct += pBlockHeader->dataSize; in GFDGetGeometryShader()
357 char *pDataStruct; in GFDGetComputeShader() local
374 pDataStruct = (char*)pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetComputeShader()
375 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetComputeShader()
379 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetComputeShader()
380 pDataStruct += pBlockHeader->size; in GFDGetComputeShader()
387 memcpy(pHeader, (void *)pDataStruct, pBlockHeader->dataSize); in GFDGetComputeShader()
394 … GFDPRINT("GFD:CSH_HEADER: %x -> %x size: %d\n", pDataStruct, pHeader, pBlockHeader->dataSize); in GFDGetComputeShader()
403 memcpy(pHeader->shaderPtr, (char *)pDataStruct, pBlockHeader->dataSize); in GFDGetComputeShader()
406 …GFDPRINT("GFD:CSH_PROGRAM: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->da… in GFDGetComputeShader()
413 pDataStruct += pBlockHeader->dataSize; in GFDGetComputeShader()
432 char *pDataStruct; in GFDGetVertexShaderPointer() local
440 pDataStruct = (char*)pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetVertexShaderPointer()
441 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetVertexShaderPointer()
445 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetVertexShaderPointer()
446 pDataStruct += pBlockHeader->size; in GFDGetVertexShaderPointer()
453 pHeader = (GX2VertexShader *)pDataStruct; in GFDGetVertexShaderPointer()
459 … GFDPRINT("GFD:VSH_HEADER: %x -> %x size: %d\n", pDataStruct, pHeader, pBlockHeader->dataSize); in GFDGetVertexShaderPointer()
466 if( 0 != (((u32) pDataStruct) & (GX2_SHADER_ALIGNMENT-1))) in GFDGetVertexShaderPointer()
474 pHeader->shaderPtr = (char *)pDataStruct; in GFDGetVertexShaderPointer()
475 …GFDPRINT("GFD:VSH_PROGRAM: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->da… in GFDGetVertexShaderPointer()
482 pDataStruct += pBlockHeader->dataSize; in GFDGetVertexShaderPointer()
504 char *pDataStruct; in GFDGetPixelShaderPointer() local
512 pDataStruct = (char*)pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetPixelShaderPointer()
513 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetPixelShaderPointer()
517 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetPixelShaderPointer()
518 pDataStruct += pBlockHeader->size; in GFDGetPixelShaderPointer()
525 pHeader = (GX2PixelShader *)pDataStruct; in GFDGetPixelShaderPointer()
531 … GFDPRINT("GFD:PSH_HEADER: %x -> %x size: %d\n", pDataStruct, pHeader, pBlockHeader->dataSize); in GFDGetPixelShaderPointer()
538 if( 0 != (((u32) pDataStruct) & (GX2_SHADER_ALIGNMENT-1))) in GFDGetPixelShaderPointer()
546 pHeader->shaderPtr = (char *)pDataStruct; in GFDGetPixelShaderPointer()
547 …GFDPRINT("GFD:PSH_PROGRAM: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->da… in GFDGetPixelShaderPointer()
554 pDataStruct += pBlockHeader->dataSize; in GFDGetPixelShaderPointer()
576 char *pDataStruct; in GFDGetGeometryShaderPointer() local
585 pDataStruct = (char*) pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetGeometryShaderPointer()
586 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetGeometryShaderPointer()
590 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetGeometryShaderPointer()
591 pDataStruct += pBlockHeader->size; in GFDGetGeometryShaderPointer()
598 pHeader = (GX2GeometryShader *)pDataStruct; in GFDGetGeometryShaderPointer()
605 …GFDPRINT("GFD:GSH_HEADER: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->dat… in GFDGetGeometryShaderPointer()
612 if( 0 != (((u32) pDataStruct) & (GX2_SHADER_ALIGNMENT-1))) in GFDGetGeometryShaderPointer()
621 pHeader->copyShaderPtr = (char *)pDataStruct; in GFDGetGeometryShaderPointer()
622 …GFDPRINT("GFD:GSH_COPY_PROGRAM: %x -> %x size: %d\n", pDataStruct, pHeader->copyShaderPtr, pBlockH… in GFDGetGeometryShaderPointer()
630 if( 0 != (((u32) pDataStruct) & (GX2_SHADER_ALIGNMENT-1))) in GFDGetGeometryShaderPointer()
639 pHeader->shaderPtr = (char *)pDataStruct; in GFDGetGeometryShaderPointer()
640 …GFDPRINT("GFD:GSH_PROGRAM: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->da… in GFDGetGeometryShaderPointer()
647 pDataStruct += pBlockHeader->dataSize; in GFDGetGeometryShaderPointer()
669 char *pDataStruct; in GFDGetComputeShaderPointer() local
677 pDataStruct = (char*)pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetComputeShaderPointer()
678 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetComputeShaderPointer()
682 pBlockHeader = (GFDBlockHeader *)pDataStruct; in GFDGetComputeShaderPointer()
683 pDataStruct += pBlockHeader->size; in GFDGetComputeShaderPointer()
690 pHeader = (GX2ComputeShader *)pDataStruct; in GFDGetComputeShaderPointer()
696 … GFDPRINT("GFD:CSH_HEADER: %x -> %x size: %d\n", pDataStruct, pHeader, pBlockHeader->dataSize); in GFDGetComputeShaderPointer()
703 if( 0 != (((u32) pDataStruct) & (GX2_SHADER_ALIGNMENT-1))) in GFDGetComputeShaderPointer()
711 pHeader->shaderPtr = (char *)pDataStruct; in GFDGetComputeShaderPointer()
712 …GFDPRINT("GFD:CSH_PROGRAM: %x -> %x size: %d\n", pDataStruct, pHeader->shaderPtr, pBlockHeader->da… in GFDGetComputeShaderPointer()
719 pDataStruct += pBlockHeader->dataSize; in GFDGetComputeShaderPointer()
764 char *pDataStruct; in GFDGetTextureAlignmentSize() local
775 pDataStruct = (char*) pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetTextureAlignmentSize()
776 pBlockHeader = (GFDBlockHeader *) pDataStruct; in GFDGetTextureAlignmentSize()
780 pBlockHeader = (GFDBlockHeader *) pDataStruct; in GFDGetTextureAlignmentSize()
782 pDataStruct += pBlockHeader->size; in GFDGetTextureAlignmentSize()
789 memcpy(&pHeader, (void *)pDataStruct, pBlockHeader->dataSize); in GFDGetTextureAlignmentSize()
790 …GFDPRINT("GFD:TEX_ALIGN: %x size: %d align: %d\n", pDataStruct, pBlockHeader->dataSize, pHeader.su… in GFDGetTextureAlignmentSize()
798 pDataStruct += pBlockHeader->dataSize; in GFDGetTextureAlignmentSize()
811 char *pDataStruct; in GFDGetTexture() local
822 pDataStruct = (char*) pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetTexture()
823 pBlockHeader = (GFDBlockHeader *) pDataStruct; in GFDGetTexture()
827 pBlockHeader = (GFDBlockHeader *) pDataStruct; in GFDGetTexture()
828 pDataStruct += pBlockHeader->size; in GFDGetTexture()
835 memcpy(pHeader, (void *)pDataStruct, pBlockHeader->dataSize); in GFDGetTexture()
836 …GFDPRINT("GFD:TEX_HEADER: %x size: %d align: %d\n", pDataStruct, pBlockHeader->dataSize, pHeader->… in GFDGetTexture()
857 memcpy(pHeader->surface.imagePtr, (char *)pDataStruct, pBlockHeader->dataSize); in GFDGetTexture()
860 GFDPRINT("GFD:TEX_IMAGE: %x size: %d\n", pDataStruct, pBlockHeader->dataSize); in GFDGetTexture()
874 memcpy(pHeader->surface.mipPtr, (char *)pDataStruct, pBlockHeader->dataSize); in GFDGetTexture()
877 GFDPRINT("GFD:TEX_MIP_IMAGE: %x size: %d\n", pDataStruct, pBlockHeader->dataSize); in GFDGetTexture()
881 GFDPRINT("GFD:PAD: %x size: %d\n", pDataStruct, pBlockHeader->dataSize); in GFDGetTexture()
886 pDataStruct += pBlockHeader->dataSize; in GFDGetTexture()
900 char *pDataStruct; in GFDGetGX2RTexture() local
911 pDataStruct = (char*) pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetGX2RTexture()
912 pBlockHeader = (GFDBlockHeader *) pDataStruct; in GFDGetGX2RTexture()
916 pBlockHeader = (GFDBlockHeader *) pDataStruct; in GFDGetGX2RTexture()
917 pDataStruct += pBlockHeader->size; in GFDGetGX2RTexture()
924 memcpy(pHeader, (void *)pDataStruct, pBlockHeader->dataSize); in GFDGetGX2RTexture()
925 …GFDPRINT("GFD:TEX_HEADER: %x size: %d align: %d\n", pDataStruct, pBlockHeader->dataSize, pHeader->… in GFDGetGX2RTexture()
953 memcpy(pHeader->surface.imagePtr, (char *)pDataStruct, pBlockHeader->dataSize); in GFDGetGX2RTexture()
958 GFDPRINT("GFD:TEX_IMAGE: %x size: %d\n", pDataStruct, pBlockHeader->dataSize); in GFDGetGX2RTexture()
975 memcpy(pHeader->surface.mipPtr, (char *)pDataStruct, pBlockHeader->dataSize); in GFDGetGX2RTexture()
980 GFDPRINT("GFD:TEX_MIP_IMAGE: %x size: %d\n", pDataStruct, pBlockHeader->dataSize); in GFDGetGX2RTexture()
984 GFDPRINT("GFD:PAD: %x size: %d\n", pDataStruct, pBlockHeader->dataSize); in GFDGetGX2RTexture()
989 pDataStruct += pBlockHeader->dataSize; in GFDGetGX2RTexture()
1016 char *pDataStruct; in GFDGetTexturePointer() local
1024 pDataStruct = (char*) pData + ((GFDHeader*)pData)->size; // jump over the header in GFDGetTexturePointer()
1025 pBlockHeader = (GFDBlockHeader *) pDataStruct; in GFDGetTexturePointer()
1029 pBlockHeader = (GFDBlockHeader *) pDataStruct; in GFDGetTexturePointer()
1030 pDataStruct += pBlockHeader->size; in GFDGetTexturePointer()
1037 pHeader = (GX2Texture *)pDataStruct; in GFDGetTexturePointer()
1039 …GFDPRINT("GFD:TEX_HEADER: %x size: %d align: %d\n", pDataStruct, pBlockHeader->dataSize, pHeader->… in GFDGetTexturePointer()
1051 if( 0 != (((u32)pDataStruct) & (pHeader->surface.alignment-1))) in GFDGetTexturePointer()
1058 pHeader->surface.imagePtr = (char *)pDataStruct; in GFDGetTexturePointer()
1059 GFDPRINT("GFD:TEX_IMAGE: %x size: %d\n", pDataStruct, pBlockHeader->dataSize); in GFDGetTexturePointer()
1065 if( 0 != (((u32)pDataStruct) & (pHeader->surface.alignment-1))) in GFDGetTexturePointer()
1072 pHeader->surface.mipPtr = (char *)pDataStruct; in GFDGetTexturePointer()
1073 GFDPRINT("GFD:TEX_MIP_IMAGE: %x size: %d\n", pDataStruct, pBlockHeader->dataSize); in GFDGetTexturePointer()
1077 GFDPRINT("GFD:PAD: %x size: %d\n", pDataStruct, pBlockHeader->dataSize); in GFDGetTexturePointer()
1082 pDataStruct += pBlockHeader->dataSize; in GFDGetTexturePointer()
1213 char *pDataStruct; in _GFDGetBlockCount() local
1224 pDataStruct = (char*) pData + ((GFDHeader*)pData)->size; // jump over the header in _GFDGetBlockCount()
1225 pBlockHeader = (GFDBlockHeader *) pDataStruct; in _GFDGetBlockCount()
1229 pBlockHeader = (GFDBlockHeader *)pDataStruct; in _GFDGetBlockCount()
1236 pDataStruct = pDataStruct + pBlockHeader->size + pBlockHeader->dataSize; in _GFDGetBlockCount()
1249 char *pDataStruct; // jump over the header in _GFDGetBlockDataSize() local
1261 pDataStruct = (char*) pData + ((GFDHeader*)pData)->size; // jump over the header in _GFDGetBlockDataSize()
1262 pBlockHeader = (GFDBlockHeader *) pDataStruct; in _GFDGetBlockDataSize()
1266 pBlockHeader = (GFDBlockHeader *)pDataStruct; in _GFDGetBlockDataSize()
1276 pDataStruct = pDataStruct + pBlockHeader->size + pBlockHeader->dataSize; in _GFDGetBlockDataSize()