Lines Matching refs:ASSERT
158 ASSERT(!"Internal offset/pointers corrupted."); in GFDGetVertexShader()
231 ASSERT(!"Internal offset/pointers corrupted."); in GFDGetPixelShader()
305 ASSERT(!"Internal offset/pointers corrupted."); in GFDGetGeometryShader()
391 ASSERT(!"Internal offset/pointers corrupted."); in GFDGetComputeShader()
456 ASSERT(!"Internal offset/pointers corrupted."); in GFDGetVertexShaderPointer()
528 ASSERT(!"Internal offset/pointers corrupted."); in GFDGetPixelShaderPointer()
602 ASSERT(!"Internal offset/pointers corrupted."); in GFDGetGeometryShaderPointer()
693 ASSERT(!"Internal offset/pointers corrupted."); in GFDGetComputeShaderPointer()
964 ASSERT(GX2RSurfaceExists(&pHeader->surface)); in GFDGetGX2RTexture()
1124 ASSERT(pData); in GFDGetAlignMode()
1161 ASSERT(!"Data is not for this version of the GPU"); in _GFDCheckHeaderVersions()
1182 ASSERT(!"Swap Byte Failed"); in _GFDGetHeaderVersions()
1317 ASSERT(GFD_BLOCK_RELOCATION_HEADER_MAGIC == pTrailer->magic && pTrailer->size == size); in _GFDRelocateBlock()
1319 ASSERT(GFDCheckTagDAT(pTrailer->patchTableOffset )); in _GFDRelocateBlock()
1343 ASSERT(0 == MainOffset); in _GFDRelocateBlockEx()
1352 ASSERT(fromOffset != 0 || GFDCheckTagDAT(Offset) || GFDCheckTagSTR(Offset)); in _GFDRelocateBlockEx()
1356 ASSERT(fromOffset != 0 || GFDCheckTagDAT(*pPatchLoc) || GFDCheckTagSTR(*pPatchLoc)); in _GFDRelocateBlockEx()