Lines Matching refs:index
22 BOOL DEMOGFDReadVertexShader(GX2VertexShader **ppShader, u32 index, const void *pData) in DEMOGFDReadVertexShader() argument
37 if(index >= GFDGetVertexShaderCount(pData)) in DEMOGFDReadVertexShader()
43 headerSize = GFDGetVertexShaderHeaderSize(index, pData); in DEMOGFDReadVertexShader()
44 programSize = GFDGetVertexShaderProgramSize(index, pData); in DEMOGFDReadVertexShader()
58 ret = GFDGetVertexShader(pHeader, pProgram, index, pData); in DEMOGFDReadVertexShader()
82 BOOL DEMOGFDReadPixelShader(GX2PixelShader **ppShader, u32 index, const void *pData) in DEMOGFDReadPixelShader() argument
98 if(index >= GFDGetPixelShaderCount(pData)) in DEMOGFDReadPixelShader()
104 headerSize = GFDGetPixelShaderHeaderSize(index, pData); in DEMOGFDReadPixelShader()
105 programSize = GFDGetPixelShaderProgramSize(index, pData); in DEMOGFDReadPixelShader()
123 ret = GFDGetPixelShader(pHeader, pProgram, index, pData); in DEMOGFDReadPixelShader()
147 BOOL DEMOGFDReadGeometryShader(GX2GeometryShader **ppShader, u32 index, const void *pData) in DEMOGFDReadGeometryShader() argument
164 if(index >= GFDGetGeometryShaderCount(pData)) in DEMOGFDReadGeometryShader()
170 headerSize = GFDGetGeometryShaderHeaderSize(index, pData); in DEMOGFDReadGeometryShader()
171 programSize = GFDGetGeometryShaderProgramSize(index, pData); in DEMOGFDReadGeometryShader()
172 copyProgramSize = GFDGetGeometryShaderCopyProgramSize(index, pData); in DEMOGFDReadGeometryShader()
193 ret = GFDGetGeometryShader(pHeader, pProgram, pCopyProgram, index, pData); in DEMOGFDReadGeometryShader()
224 BOOL DEMOGFDReadComputeShader(GX2ComputeShader **ppShader, u32 index, const void *pData) in DEMOGFDReadComputeShader() argument
239 if(index >= GFDGetComputeShaderCount(pData)) in DEMOGFDReadComputeShader()
245 headerSize = GFDGetComputeShaderHeaderSize(index, pData); in DEMOGFDReadComputeShader()
246 programSize = GFDGetComputeShaderProgramSize(index, pData); in DEMOGFDReadComputeShader()
260 ret = GFDGetComputeShader(pHeader, pProgram, index, pData); in DEMOGFDReadComputeShader()
284 BOOL DEMOGFDReadTexture(GX2Texture **ppTexture, u32 index, const void *pData) in DEMOGFDReadTexture() argument
298 if(index >= GFDGetTextureCount(pData)) in DEMOGFDReadTexture()
304 headerSize = GFDGetTextureHeaderSize(index, pData); in DEMOGFDReadTexture()
305 imageSize = GFDGetTextureImageSize(index, pData); in DEMOGFDReadTexture()
312 ret = GFDGetGX2RTexture(pHeader, index, pData); in DEMOGFDReadTexture()
405 GX2Texture* DEMOGFDReadAlignedTexture(void **pFileBuf, u32 index, u32 align, const char *fileName) in DEMOGFDReadAlignedTexture() argument
421 pTexture = GFDGetGX2RTexturePointer(index, *pFileBuf); in DEMOGFDReadAlignedTexture()