Lines Matching refs:GX2DepthBuffer
96 void GX2UTClearRectOp(GX2ColorBuffer *colorBuffer, GX2DepthBuffer *depthBuffer,
142 GX2DepthBuffer *depthBuffer, in GX2UTClearOp()
229 GX2DepthBuffer *depthBuffer, f32 depthClear, in GX2UTClearSurfaceRect()
234 GX2DepthBuffer *dbPtr = NULL; in GX2UTClearSurfaceRect()
236 GX2DepthBuffer db; in GX2UTClearSurfaceRect()
318 GX2DepthBuffer *depthBuffer, f32 depthClear, u8 stencilClear, in GX2UTSetAndClearSurfaceRect()
394 GX2DepthBuffer *depthBuffer, in GX2UTClearSurface()
461 GX2DepthBuffer *depthBuffer, in GX2UTClearBuffersEx()
583 GX2_INLINE void GX2UTClearDepthStencil(GX2DepthBuffer *depthBuffer, GX2ClearMode clearFlags) in GX2UTClearDepthStencil()
620 GX2_INLINE void GX2UTClearDepthStencilEx(GX2DepthBuffer *depthBuffer, in GX2UTClearDepthStencilEx()
659 GX2_INLINE void GX2UTClearBuffers(GX2ColorBuffer *colorBuffer, GX2DepthBuffer *depthBuffer, in GX2UTClearBuffers()
709 … GX2DepthBuffer *depthBuffer, f32 depthClear, u8 stencilClear, in GX2UTSetAndClearSurface()
744 void GX2UTInvalidateHiStencilRect(GX2UTRect *dstRect, GX2DepthBuffer *depthBuffer);