Lines Matching refs:offset
92 u32 offset; member
108 u32 offset; member
143 u32 offset; member
683 return (s32) uniform->offset; in GX2GetVertexUniformVarOffset()
707 return (s32) uniform->offset; in GX2GetGeometryUniformVarOffset()
734 return (s32) uniform->offset; in GX2GetPixelUniformVarOffset()
760 return (s32) uniform->offset; in GX2GetComputeUniformVarOffset()
857 void GX2API GX2SetVertexUniformReg(u32 offset, u32 count, const void *values);
878 void GX2API GX2SetPixelUniformReg(u32 offset, u32 count, const void *values);
898 GX2SetVertexUniformReg(shader->initialValues[i].offset * 4, in GX2SetVertexUniformRegDefaults()
922 GX2SetPixelUniformReg(shader->initialValues[i].offset * 4, in GX2SetPixelUniformRegDefaults()
1500 u32 offset, in GX2InitAttribStream() argument
1518 attribStream->offset = offset; in GX2InitAttribStream()
1937 GX2_INLINE void GX2SetStreamOutExplicitOffset(u32 soTarget, u32 offset) in GX2SetStreamOutExplicitOffset() argument
1939 …GX2SetStreamOutContext(soTarget, (GX2StreamOutBuffer *) offset, (GX2Boolean) GX2_STREAMOUT_OFFSET_… in GX2SetStreamOutExplicitOffset()