Lines Matching defs:shader
562 GX2_INLINE GX2UniformVar * GX2GetVertexUniformVar(const GX2VertexShader * shader, const char * name) in GX2GetVertexUniformVar()
589 GX2_INLINE GX2UniformVar * GX2GetGeometryUniformVar(const GX2GeometryShader * shader, const char * … in GX2GetGeometryUniformVar()
616 GX2_INLINE GX2UniformVar * GX2GetPixelUniformVar(const GX2PixelShader * shader, const char * name) in GX2GetPixelUniformVar()
645 GX2_INLINE GX2UniformVar * GX2GetComputeUniformVar(const GX2ComputeShader * shader, const char * na… in GX2GetComputeUniformVar()
676 GX2_INLINE s32 GX2GetVertexUniformVarOffset(const GX2VertexShader * shader, const char * name) in GX2GetVertexUniformVarOffset()
700 GX2_INLINE s32 GX2GetGeometryUniformVarOffset(const GX2GeometryShader * shader, const char * name) in GX2GetGeometryUniformVarOffset()
727 GX2_INLINE s32 GX2GetPixelUniformVarOffset(const GX2PixelShader * shader, const char * name) in GX2GetPixelUniformVarOffset()
753 GX2_INLINE s32 GX2GetComputeUniformVarOffset(const GX2ComputeShader * shader, const char * name) in GX2GetComputeUniformVarOffset()
893 GX2_INLINE void GX2SetVertexUniformRegDefaults(const GX2VertexShader* shader) in GX2SetVertexUniformRegDefaults()
917 GX2_INLINE void GX2SetPixelUniformRegDefaults(const GX2PixelShader* shader) in GX2SetPixelUniformRegDefaults()
947 GX2_INLINE GX2UniformBlock* GX2GetVertexUniformBlock(const GX2VertexShader* shader, in GX2GetVertexUniformBlock()
975 GX2_INLINE GX2UniformBlock* GX2GetGeometryUniformBlock(const GX2GeometryShader* shader, in GX2GetGeometryUniformBlock()
1005 GX2_INLINE GX2UniformBlock* GX2GetPixelUniformBlock(const GX2PixelShader* shader, in GX2GetPixelUniformBlock()
1038 GX2_INLINE GX2UniformBlock* GX2GetComputeUniformBlock(const GX2ComputeShader* shader, in GX2GetComputeUniformBlock()
1157 GX2_INLINE GX2SamplerVar* GX2GetVertexSamplerVar(const GX2VertexShader* shader, in GX2GetVertexSamplerVar()
1185 GX2_INLINE GX2SamplerVar* GX2GetGeometrySamplerVar(const GX2GeometryShader* shader, in GX2GetGeometrySamplerVar()
1213 GX2_INLINE GX2SamplerVar* GX2GetPixelSamplerVar(const GX2PixelShader* shader, in GX2GetPixelSamplerVar()
1246 GX2_INLINE GX2SamplerVar* GX2GetComputeSamplerVar(const GX2ComputeShader* shader, in GX2GetComputeSamplerVar()
1274 GX2_INLINE s32 GX2GetVertexSamplerVarLocation(const GX2VertexShader* shader, in GX2GetVertexSamplerVarLocation()
1299 GX2_INLINE s32 GX2GetGeometrySamplerVarLocation(const GX2GeometryShader* shader, in GX2GetGeometrySamplerVarLocation()
1324 GX2_INLINE s32 GX2GetPixelSamplerVarLocation(const GX2PixelShader* shader, in GX2GetPixelSamplerVarLocation()
1351 GX2_INLINE s32 GX2GetComputeSamplerVarLocation(const GX2ComputeShader* shader, in GX2GetComputeSamplerVarLocation()
1376 GX2_INLINE GX2AttribVar* GX2GetVertexAttribVar(const GX2VertexShader* shader, in GX2GetVertexAttribVar()
1400 GX2_INLINE s32 GX2GetVertexAttribVarLocation(const GX2VertexShader* shader, in GX2GetVertexAttribVarLocation()