Lines Matching refs:f32

177     f32       *earlyLine[3];
181 f32 earlyCoef[3];
182 f32 *preDelayLine[3];
186 f32 *combLine[3][3];
190 f32 combCoef[3];
191 f32 *allpassLine[3][2];
195 f32 *lastAllpassLine[3];
199 f32 allpassCoef;
200 f32 lastLpfOut[3];
201 f32 lpfCoef;
206 f32 preDelayTimeMax; // max of pre-delay time of fused reverb (sec)
207 f32 preDelayTime; // pre-delay time of fused reverb (sec)
209 f32 fusedTime; // fused reverb time (sec)
210 f32 coloration; // coloration of all-pass filter (0.f - 1.f)
211 f32 damping; // damping of timbre (0.f - 1.f)
212 f32 crosstalk; // crosstalk of each channels
213 f32 earlyGain; // output gain of early reflection (0.f - 1.f)
214 f32 fusedGain; // output gain of fused reverb (0.f - 1.f)
218 f32 outGain;
219 f32 sendGain;
239 f32 *earlyLine[4];
243 f32 earlyCoef[3];
244 f32 *preDelayLine[4];
248 f32 *combLine[4][3];
252 f32 combCoef[3];
253 f32 *allpassLine[4][2];
257 f32 *lastAllpassLine[4];
261 f32 allpassCoef;
262 f32 lastLpfOut[4];
263 f32 lpfCoef;
268 f32 preDelayTimeMax;// pre-delay max time of fused reverb (sec)
269 f32 preDelayTime; // pre-delay time of fused reverb (sec)
271 f32 fusedTime; // fused reverb time (sec)
272 f32 coloration; // coloration of all-pass filter (0.f-1.f)
273 f32 damping; // damping of timbre (0.f-1.f)
274 f32 crosstalk; // crosstalk of each channels
275 f32 earlyGain; // output gain of early reflection(0.f-1.f)
276 f32 fusedGain; // output gain of fused reverb (0.f-1.f)
280 f32 outGain;
281 f32 sendGain;
326 f32 coloration;
327 f32 mix;
328 f32 time;
329 f32 damping;
330 f32 preDelay;
331 f32 crosstalk;
353 f32 coloration;
354 f32 mix;
355 f32 time;
356 f32 damping;
357 f32 preDelay;
358 f32 crosstalk;
438 f32 *earlyLine[3];
442 f32 earlyCoef;
443 f32 *preDelayLine[3];
447 f32 *combLine[3][2];
451 f32 combCoef[2];
452 f32 *allpassLine[3][2];
456 f32 allpassCoef;
457 f32 lastLpfOut[3];
458 f32 lpfCoef;
463 f32 preDelayTimeMax; // pre-delay max time of fused reverb (sec)
464 f32 preDelayTime; // pre-delay time of fused reverb (sec)
466 f32 fusedTime; // fused reverb time (sec)
467 f32 coloration; // coloration of all-pass filter (0.f - 1.f)
468 f32 damping; // damping of timbre (0.f - 1.f)
469 f32 earlyGain; // output gain of early reflection (0.f - 1.f)
470 f32 fusedGain; // output gain of fused reverb (0.f - 1.f)
474 f32 outGain;
475 f32 sendGain;
495 f32 *earlyLine[4];
499 f32 earlyCoef;
500 f32 *preDelayLine[4];
504 f32 *combLine[4][2];
508 f32 combCoef[2];
509 f32 *allpassLine[4][2];
513 f32 allpassCoef;
514 f32 lastLpfOut[4];
515 f32 lpfCoef;
520 f32 preDelayTimeMax;// pre-delay max time of fused reverb(sec)
521 f32 preDelayTime; // pre-delay time of fused reverb (sec)
523 f32 fusedTime; // fused reverb time (sec)
524 f32 coloration; // coloration of all-pass filter (0.f-1.f)
525 f32 damping; // damping of timbre (0.f-1.f)
526 f32 earlyGain; // output gain of early reflection(0.f-1.f)
527 f32 fusedGain; // output gain of fused reverb (0.f-1.f)
531 f32 outGain;
532 f32 sendGain;
573 f32 coloration;
574 f32 mix;
575 f32 time;
576 f32 damping;
577 f32 preDelay;
598 f32 coloration;
599 f32 mix;
600 f32 time;
601 f32 damping;
602 f32 preDelay;
665 f32 maxDelay; // max delay time (msec) (>0.f)
666 f32 delay; // delay time (msec) (0.f< - <=maxDelay)
667 f32 feedback; // feedback gain (0.f - <1.f)
668 f32 lpf; // LPF param (0.f - 1.f) (cutoff : low - high)
672 f32 outGain;
673 f32 sendGain;
705 f32 maxDelay; // max delay time (msec) (>0.f)
706 f32 delay; // delay time (msec) (0.f< - <=maxDelay)
707 f32 feedback; // feedback gain (0.f - <1.f)
708 f32 lpf; // LPF param (0.f - 1.f) (cutoff : low - high)
712 f32 outGain;
713 f32 sendGain;
833 f32 *line[3];
864 f32 history[3][4];
869 f32 delayTime; // 0.1 - 50.f (msec)
870 f32 depth; // 0.f - 1.f
871 f32 rate; // 0.1 - 2.f (Hz)
872 f32 feedback; // 0.f - < 1.f
876 f32 outGain;
877 f32 sendGain;
896 f32 *line[4];
927 f32 history[4][4];
932 f32 delayTime; // 0.1 - 50.f (msec)
933 f32 depth; // 0.f - 1.f
934 f32 rate; // 0.1f - 2.f (Hz)
935 f32 feedback; // 0.f - < 1.f
939 f32 outGain;
940 f32 sendGain;
1145 f32 *buff;
1149 f32 coef; // Required for all pass.
1174 f32 predelay_time; // msec 0 to 100
1175 f32 decay_time; // sec 0.1 to 20.0
1176 f32 hf_decay_ratio; // 0.1 to 1.0
1177 f32 coloration; // 0.0 to 1.0
1178 f32 early_gain; // 0.0 to 1.0
1179 f32 late_gain; // 0.0 to 1.0
1180 f32 reverb_gain; // 0.0 to 1.0
1187 f32 early_level;
1188 f32 late_level;
1189 f32 reverb_level;
1193 f32 early_coef[AXFX_NUM_ER_TAPS];
1196 f32 cos_w_hf;
1197 f32 ap_coef;
1201 f32 fdn_fb[AXFX_NUM_FDN]; // feedback coefficients
1202 f32 fdn_lp_coef[AXFX_NUM_FDN]; // low-pass filter coefficients
1203 f32 fdn_lp_z[AXFX_NUM_FDN];
1221 f32 delay_time; // 0 to 2000.0
1222 f32 feedback; // 0.1 to 1.0
1223 f32 low_pass_amount; // 0.1 to 1.0
1224 f32 channel_spread; // 0.1 to 1.0
1225 f32 out_gain; // 0.1 to 1.0
1231 f32 fb;
1232 f32 fb_direct;
1233 f32 fb_cross;
1234 f32 lpf_b0;
1235 f32 lpf_a1;
1237 f32 gain;
1238 f32 max_delay;
1260 f32 *line[AXFX_MULTI_CH_MAX_CHANNELS];
1290 f32 history[AXFX_MULTI_CH_MAX_CHANNELS][AXFX_CHORUS_HIST_SIZE];
1295 f32 delayTime; // 0.1 - 50.0 (msec) same as original version
1296 f32 depth; // 0.1 - 1.0 0.1 - 1.0
1297 f32 rate; // 0.1 - 2.0 (Hz) same as original version
1298 f32 feedback; // 0.0 - <1.0 0.1 - 1.0
1301 f32 outGain; // 0.0 - 1.0 same as original version
1302 f32 sendGain; // 0.0 - 1.0 unused
1399 f32 reverb_gain; // 0.0 to 1.0
1402 f32 predelay_time; // msec 0 to 100
1403 f32 decay_time; // sec 0.1 to 20.0
1404 f32 hf_decay_ratio; // 0.1 to 1.0
1405 f32 coloration; // 0.0 to 1.0
1406 f32 early_gain; // 0.0 to 1.0
1407 f32 late_gain; // 0.0 to 1.0
1408 f32 out_gain; // 0.0 to 1.0
1409 f32 dry_gain; // 0.0 to 1.0
1433 f32 decay_time; // [0.1, 20.0], seconds
1434 f32 decay_hf_ratio; // [0.1, 2.0], unitless ratio
1436 f32 reflections_delay; // [0.0, 0.3], seconds
1438 f32 reverb_delay; // [0.0, 0.1], seconds
1439 f32 diffusion; // [0.0, 100.0], percent
1440 f32 density; // [0.0, 100.0], percent
1441 f32 hf_reference; // [20.0, 20000.0], Hz
1442 f32 out_gain; // [0.0, 1.0]
1443 f32 dry_gain; // [0.0, 1.0]
1465 f32 delay_time; // 0.0 to max_delay_time
1466 f32 gain; // 0.1 to 1.0
1467 f32 feedback; // 0.1 to 1.0
1468 f32 low_pass_amount; // 0.1 to 1.0
1469 f32 channel_spread; // 0.1 to 1.0
1470 f32 out_gain; // 0.0 to 1.0
1471 f32 dry_gain; // 0.0 to 1.0
1473 f32 max_delay_time; // Unbounded positive delay time in milliseconds
1493 f32 delay_time; // 1.0 to 50 ms. The average delay.
1494 f32 mod_depth; // 0.1 to 1.0. How much delay is modulated
1495 f32 mod_rate; // 0.1 to 2.0 Hz. How fast the delay is modulated.
1496 f32 mod_spread; // 0.0 to 1.0. Spreads the phase of the modulation between channels.
1497 f32 feedback; // 0.1 to 1.0. How much of the delay output is fed back to the input.
1498 f32 out_gain; // 0.0 to 1.0. The gain of the effect output.
1499f32 dry_gain; // 0.0 to 1.0. The gain of the dry signal. Set to non-zero when no dry s…
1520 f32 delay_time; // 0.1 to 7.0 ms
1521 f32 mod_depth; // 0.1 to 1.0
1522 f32 mod_rate; // 0.1 to 10.0 Hz
1523 f32 feedback; // -1.0 to 1.0
1524 f32 feedforward;// 0.0 to 1.0
1525 f32 out_gain; // 0.0 to 1.0
1526 f32 dry_gain; // 0.0 to 1.0
1547 f32 notch_freq; // 70.0 to 1000.0 Hz The center frequency of the lowest notch or peak
1548 f32 notch_spread; // 0.0 to 1.0 How far apart the three notches are
1549f32 feedback; // 0.0 to 1.0 Adding feedback increases the size of the notches or …
1550f32 mod_depth; // 0.0 to 1.0 How much the LFO modulates the notch/peak frequencies
1551 f32 mod_rate; // 0.1 to 5.0 Hz How fast the notche/peak frequencies
1552f32 mod_spread; // 0.0 to 1.0 Spreads the phase of the modulation between channels
1554 f32 out_gain; // 0.0 to 2.0 The output level of the effect
1555 f32 dry_gain; // 0.0 to 1.0 The level of the mixed input signal
1570f32 drive; // -30.0 to 30.0 dB The gain applied to the input signal before the distort…
1572 f32 out_gain; // -30.0 to 10.0 dB Gain applied after the distortion
1573f32 tone; // -1.0 to 1.0 Negative values emphasize low frequencies. Positive val…
1574f32 dry_gain; // 0.0 to 2.0 The level of the original dry signal mixed in to the ou…
1594f32 threshold; // -50.0 to 0.0 dB The level the signal must reach to start being com…
1595f32 ratio; // 1.0 to 30.0 The amount of compression that occurs once the sig…
1596f32 attack_time; // 1.0 to 1000.0 msec The time it takes the gain to adjust when the sign…
1597f32 release_time; // 1.0 to 5000.0 msec The time it takes the gain to adjust when the sign…
1599f32 out_gain; // -30.0 to 10.0 dB Gain applied after the compressor. 0dB = gain of 1…
1619 f32 pitch_shift; // -24.0 to +24.0. The amount of pitch shift in semitones
1620 f32 out_gain; // 0.0 to 2.0. The gain of the effect output.
1621 f32 dry_gain; // 0.0 to 2.0. The gain of the dry signal.