Lines Matching refs:from
43 … with GL_POLYGON_OFFSET_FILL as an argument), the offset value calculated from the units argument …
765 0x64,[0:0],glUseProgram,"Sets 1 when texture coordinates are output from the vertex shader; sets 0 …
848 …L_TEXTURE_BORDER_COLOR parameter is converted according to ""conversion 2 from float32 [0, 1] to u…
895 … in the GL_TEXTURE_LOD_BIAS parameter converted according to ""conversion from float32 to signed f…
931 The value from converting the uniform value into a 23-bit, unsigned, fixed-point number"
955 …L_TEXTURE_BORDER_COLOR parameter is converted according to ""conversion 2 from float32 [0, 1] to u…
991 … in the GL_TEXTURE_LOD_BIAS parameter converted according to ""conversion from float32 to signed f…
1021 …L_TEXTURE_BORDER_COLOR parameter is converted according to ""conversion 2 from float32 [0, 1] to u…
1057 … in the GL_TEXTURE_LOD_BIAS parameter converted according to ""conversion from float32 to signed f…
1144 Sets the lower 8 bits of the value converted from an uniform value to a 16-bit floating-point value…
1147 Sets a 16-bit fixed-point value, signed with 12 decimal bits, converted from the third element of t…
1153 Sets a 16-bit fixed-point value, signed with 12 decimal bits, converted from the third element of t…
1178 Sets the upper 8 bits of the value converted from an uniform value to a 16-bit floating-point numbe…
1185 0x0af,[7:0],"Lookup Table Object Data from dmp_Texture[3].ptSampler{RgbMap, AlphaMap, NoiseMap, R, …
1187 0x0af,[11:8],"Lookup Table Object Data from dmp_Texture[3].ptSampler{RgbMap, AlphaMap, NoiseMap, R,…
1194 0x0b0,[31:0],"Lookup Table Object Data from dmp_Texture[3].ptSampler{RgbMap, AlphaMap, NoiseMap, R,…
1196 0x0b1,[31:0],"Lookup Table Object Data from dmp_Texture[3].ptSampler{RgbMap, AlphaMap, NoiseMap, R,…
1198 0x0b2,[31:0],"Lookup Table Object Data from dmp_Texture[3].ptSampler{RgbMap, AlphaMap, NoiseMap, R,…
1200 0x0b3,[31:0],"Lookup Table Object Data from dmp_Texture[3].ptSampler{RgbMap, AlphaMap, NoiseMap, R,…
1202 0x0b4,[31:0],"Lookup Table Object Data from dmp_Texture[3].ptSampler{RgbMap, AlphaMap, NoiseMap, R,…
1204 0x0b5,[31:0],"Lookup Table Object Data from dmp_Texture[3].ptSampler{RgbMap, AlphaMap, NoiseMap, R,…
1206 0x0b6,[31:0],"Lookup Table Object Data from dmp_Texture[3].ptSampler{RgbMap, AlphaMap, NoiseMap, R,…
1208 0x0b7,[31:0],"Lookup Table Object Data from dmp_Texture[3].ptSampler{RgbMap, AlphaMap, NoiseMap, R,…
1387 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1391 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1395 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1399 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1588 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1592 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1596 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1600 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1789 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1793 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1797 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1801 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1990 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1994 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
1998 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2002 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2084 0x0e6,[15:0],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Specifies the index of …
2086 0x0e8,[12:0],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup tab…
2088 0x0e8,[23:13],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup ta…
2090 0x0e9,[12:0],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup tab…
2092 0x0e9,[23:13],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup ta…
2094 0x0ea,[12:0],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup tab…
2096 0x0ea,[23:13],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup ta…
2098 0x0eb,[12:0],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup tab…
2100 0x0eb,[23:13],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup ta…
2102 0x0ec,[12:0],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup tab…
2104 0x0ec,[23:13],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup ta…
2106 0x0ed,[12:0],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup tab…
2108 0x0ed,[23:13],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup ta…
2110 0x0ee,[12:0],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup tab…
2112 0x0ee,[23:13],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup ta…
2114 0x0ef,[12:0],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup tab…
2116 0x0ef,[23:13],Lookup Table Object Data from dmp_Fog.sampler and glTexImage1D,Sets the fog lookup ta…
2295 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2299 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2303 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2307 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2496 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2500 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2504 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2508 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2521 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2524 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2527 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2530 … value that is mapped to between 0 and 255 from a floating-point number between 0 and 1. See ""Con…
2652 … integer that is mapped between 0 and 255 from the floating-point number between 0 and 1. See ""Co…
2655 … integer that is mapped between 0 and 255 from the floating-point number between 0 and 1. See ""Co…
2658 … sets an integer between 0 and 255 mapped from the floating-point number between 0 and 1. See ""Co…
2661 … sets an integer between 0 and 255 mapped from the floating-point number between 0 and 1. See ""Co…
2871 0x123,[15:0],"Lookup Table Object Data from dmp_Gas.sampler{TR, TG, TB} and glTexImage1D",Specifies…
2873 0x124,[7:0],"Lookup Table Object Data from dmp_Gas.sampler{TR, TG, TB} and glTexImage1D",Sets the s…
2875 0x124,[15:8],"Lookup Table Object Data from dmp_Gas.sampler{TR, TG, TB} and glTexImage1D",Sets the …
2877 0x124,[23:16],"Lookup Table Object Data from dmp_Gas.sampler{TR, TG, TB} and glTexImage1D",Sets the…
2883 Sets a 24-bit unsigned fixed-point number with 8 fractional bits converted from the uniform value"
2892 …Sets the 16-bit floating point value (same as the above format) converted from the sum of dmp_Frag…
2894 … the sign, 5 bits as the exponent, and 10 bits as the mantissa) converted from the value of dmp_Fr…
3641 …een 0 and 1 into an 8-bit integer between 0 and 255, see See ""Conversion from a 32-Bit Floating-P…
3644 …een 0 and 1 into an 8-bit integer between 0 and 255, see See ""Conversion from a 32-Bit Floating-P…
3647 …een 0 and 1 into an 8-bit integer between 0 and 255, see See ""Conversion from a 32-Bit Floating-P…
3829 0x1c5,[7:0],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, dm…
3831 0x1c5,[12:8],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, d…
3844 0x1c8,[11:0],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, d…
3846 0x1c8,[23:12],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, …
3848 0x1c9,[11:0],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, d…
3850 0x1c9,[23:12],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, …
3852 0x1ca,[11:0],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, d…
3854 0x1ca,[23:12],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, …
3856 0x1cb,[11:0],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, d…
3858 0x1cb,[23:12],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, …
3860 0x1cc,[11:0],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, d…
3862 0x1cc,[23:12],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, …
3864 0x1cd,[11:0],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, d…
3866 0x1cd,[23:12],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, …
3868 0x1ce,[11:0],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, d…
3870 0x1ce,[23:12],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, …
3872 0x1cf,[11:0],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, d…
3874 0x1cf,[23:12],"Lookup Table Object Data from dmp_FragmentMaterial.sampler{D0, D1, FR, RB, RG, RR}, …
4254 … of glVertexAttribPointer",The address of load array 0. Sets the byte offset from the base address.
4476 … of glVertexAttribPointer",The address of load array 1. Sets the byte offset from the base address.
4698 … of glVertexAttribPointer",The address of load array 2. Sets the byte offset from the base address.
4920 … of glVertexAttribPointer",The address of load array 3. Sets the byte offset from the base address.
5142 … of glVertexAttribPointer",The address of load array 4. Sets the byte offset from the base address.
5364 … of glVertexAttribPointer",The address of load array 5. Sets the byte offset from the base address.
5586 … of glVertexAttribPointer",The address of load array 6. Sets the byte offset from the base address.
5808 … of glVertexAttribPointer",The address of load array 7. Sets the byte offset from the base address.
6030 … of glVertexAttribPointer",The address of load array 8. Sets the byte offset from the base address.
6252 … of glVertexAttribPointer",The address of load array 9. Sets the byte offset from the base address.
6474 …of glVertexAttribPointer",The address of load array 10. Sets the byte offset from the base address.
6696 …of glVertexAttribPointer",The address of load array 11. Sets the byte offset from the base address.
6919 Specifies the address offset of the vertex index array. This is the offset from the common vertex a…
6974 …ibute value when using a vertex buffer with vertex attribute data content from ptr of glVertexAttr…
6979 …ibute value when using a vertex buffer with vertex attribute data content from ptr of glVertexAttr…
6980 Three 32-bit values converted from fixed vertex attribute value to 24-bit floating-point numbers
6984 …ibute value when using a vertex buffer with vertex attribute data content from ptr of glVertexAttr…
6985 Three 32-bit values converted from fixed vertex attribute value to 24-bit floating-point numbers
6989 …ibute value when using a vertex buffer with vertex attribute data content from ptr of glVertexAttr…
6990 Three 32-bit values converted from fixed vertex attribute value to 24-bit floating-point numbers
6994 …ibute value when using a vertex buffer with vertex attribute data content from ptr of glVertexAttr…
6995 Three 32-bit values converted from fixed vertex attribute value to 24-bit floating-point numbers