Lines Matching refs:j

91     int j;  in SetLutTable()  local
98 for (j = 127; j >= 0; j--) in SetLutTable()
100 LN = (float)j/127.9375f; in SetLutTable()
102 lut[j] = previous; in SetLutTable()
105 lut[j] = LN; in SetLutTable()
106 previous = lut[j]; in SetLutTable()
110 for (j = 0; j < 127; j++) in SetLutTable()
111 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
115 for (j = 255; j >= 128; j--) in SetLutTable()
117 LN = (float)(j - 256) /128.f; in SetLutTable()
119 lut[j] = previous; in SetLutTable()
122 lut[j] = LN; in SetLutTable()
123 previous = lut[j]; in SetLutTable()
129 for (j = 128; j < 255; j++) in SetLutTable()
130 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
136 for (j = 0; j < 256; j++) in SetLutTable()
137 if ((float)j/255.9375f <= 1.f - highlight_eps) in SetLutTable()
138 lut[j] = 0.f; in SetLutTable()
140 lut[j] = 1.f; in SetLutTable()
141 for (j = 0; j < 255; j++) in SetLutTable()
142 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
148 for (j = 0; j < 256; j++) in SetLutTable()
149 if ((float)j/255.9375f < outline) in SetLutTable()
150 lut[j] = 0.f; in SetLutTable()
152 lut[j] = 1.f; in SetLutTable()
154 for (j = 0; j < 255; j++) in SetLutTable()
155 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
161 for (j = 0; j < 256; j++) in SetLutTable()
162 lut[j] = 1.f; in SetLutTable()
164 for (j = 0; j < 256; j++) in SetLutTable()
165 lut[j + 256] = 0.f; in SetLutTable()
348 …for (unsigned j = sphere.obj[i].patch_offset; j < sphere.obj[i].patch_size + sphere.obj[i].patch_o… in DrawFrame() local
351 glDrawElements(GL_TRIANGLES, sphere.patch[j].elm_size, in DrawFrame()
352 … GL_UNSIGNED_SHORT, (GLvoid*)(sphere.patch[j].elm_offset + sphere.obj[i].elm_offset)); in DrawFrame()