Lines Matching refs:j
93 int j; in SetLutTable() local
99 for (j = 1; j < 128; j++) in SetLutTable()
100 lut[j] = 0.85f * beckmann((float)j/128.f, 0.3f); in SetLutTable()
102 for (j = 0; j < 127; j++) in SetLutTable()
103 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
109 for (j = 1; j < 128; j++) in SetLutTable()
110 lut[j] = beckmann((float)j/128.f, 1.4f); in SetLutTable()
112 for (j = 0; j < 127; j++) in SetLutTable()
113 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
118 for (j = 0; j < 256; j++) in SetLutTable()
119 lut[j] = r_fresnel((float)j/256.f); in SetLutTable()
121 for (j = 0; j < 255; j++) in SetLutTable()
122 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
303 …for (unsigned j = car.obj[i].patch_offset; j < car.obj[i].patch_size + car.obj[i].patch_offset; j+… in DrawFrame() local
310 ma[col] = car.patch[j].ambient[col]; in DrawFrame()
311 md[col] = car.patch[j].diffuse[col]; in DrawFrame()
312 ms[col] = car.patch[j].specular[col]; in DrawFrame()
319 glDrawElements(GL_TRIANGLES, car.patch[j].elm_size, in DrawFrame()
320 GL_UNSIGNED_SHORT, (GLvoid*)(car.patch[j].elm_offset + car.obj[i].elm_offset)); in DrawFrame()