Lines Matching refs:m_normal
116 m_normal = 0; in base()
131 if ( m_normal ) in ~base()
132 delete [] m_normal; in ~base()
149 virtual float *get_normal() { return m_normal; } in get_normal()
162 float *m_normal; variable
196 m_normal = new float [ m_index_count * 3 ]; in sphere()
214 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in sphere()
220 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in sphere()
226 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in sphere()
234 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in sphere()
240 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in sphere()
246 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in sphere()
255 memcpy( &m_vertex_attr[i].nx, &m_normal[ i*3 ], sizeof( float )*3 ); in sphere()
287 m_normal = new float [ m_index_count * 3 ]; in squre()
303 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in squre()
309 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in squre()
315 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in squre()
321 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in squre()
327 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in squre()
333 …_store_array( idx++, v, n, t, b, st, c, m_vertex, m_normal, m_tangent, m_binormal, m_texture, m_co… in squre()