Lines Matching refs:pAccId

17 extern GLuint pAccId;
227 glUseProgram(pAccId); in SetGasAccumulationUniform()
228 glUniform1i(glGetUniformLocation(pAccId, "dmp_Texture[0].samplerType"), GL_TEXTURE_2D); in SetGasAccumulationUniform()
229 glUniform1i(glGetUniformLocation(pAccId, "dmp_TexEnv[0].combineRgb"), GL_MODULATE); in SetGasAccumulationUniform()
230 glUniform1i(glGetUniformLocation(pAccId, "dmp_TexEnv[0].combineAlpha"), GL_REPLACE); in SetGasAccumulationUniform()
231 …glUniform3i(glGetUniformLocation(pAccId, "dmp_TexEnv[0].operandRgb"), GL_SRC_COLOR, GL_SRC_COLOR, … in SetGasAccumulationUniform()
232 …glUniform3i(glGetUniformLocation(pAccId, "dmp_TexEnv[0].operandAlpha"), GL_SRC_ALPHA, GL_SRC_ALPHA… in SetGasAccumulationUniform()
233 …glUniform3i(glGetUniformLocation(pAccId, "dmp_TexEnv[0].srcRgb"), GL_TEXTURE0, GL_PRIMARY_COLOR, G… in SetGasAccumulationUniform()
234 …glUniform3i(glGetUniformLocation(pAccId, "dmp_TexEnv[0].srcAlpha"), GL_TEXTURE0, GL_PRIMARY_COLOR,… in SetGasAccumulationUniform()
237 glUniform1i(glGetUniformLocation(pAccId, "dmp_FragOperation.mode"), GL_FRAGOP_MODE_GAS_ACC_DMP); in SetGasAccumulationUniform()
240 glUniform1f(glGetUniformLocation(pAccId, "dmp_Gas.deltaZ"),gas._dela_z); in SetGasAccumulationUniform()
242 glUniform1i(glGetUniformLocation(pAccId, "dmp_Fog.mode"), GL_FALSE); in SetGasAccumulationUniform()
247 glUniform2fv ( glGetUniformLocation ( pAccId, "dmp_Point.viewport" ), 1, wh ) ; in SetGasAccumulationUniform()
248 glUniform1i(glGetUniformLocation(pAccId, "dmp_Point.distanceAttenuation"), GL_TRUE); in SetGasAccumulationUniform()
304 glUseProgram(pAccId); in GasAccumulation()