Lines Matching refs:modelIndex
165 for (u32 modelIndex = 0; modelIndex < MAX_MODEL_NUM; modelIndex++) in InitializeGraphics() local
167 …s_ParticleArray[modelIndex].InitializeParticle(vertexAttributes, s_ParticleRadius, s_ParticleDivis… in InitializeGraphics()
221 for (u32 modelIndex = 0; modelIndex < MAX_MODEL_NUM; modelIndex++) in InitializeCommandCache() local
223 …s_CommandCache.SetVSUniformMatrixRegisterIndex(modelIndex, s_ModelViewArrayIndex, s_ModelViewRegIn… in InitializeCommandCache()
233 for (u32 modelIndex = 0; modelIndex < MAX_MODEL_NUM; modelIndex++) in Finalize() local
235 s_ParticleArray[modelIndex].Finalize(); in Finalize()
263 for (u32 modelIndex = 0; modelIndex < MAX_MODEL_NUM; modelIndex++) in DrawDisplay0() local
265 s_ParticleArray[modelIndex].Update(s_DeltaTime); in DrawDisplay0()
266 DrawBody(s_ParticleArray[modelIndex]); in DrawDisplay0()
385 for (u32 modelIndex = 0; modelIndex < MAX_MODEL_NUM; modelIndex++) in MakeDisplay0CommandCache() local
387 s_ParticleArray[modelIndex].Update(s_DeltaTime); in MakeDisplay0CommandCache()
398 s_CommandCache.SaveCommandBufferStartOffset(modelIndex); in MakeDisplay0CommandCache()
400 DrawBody(s_ParticleArray[modelIndex]); in MakeDisplay0CommandCache()
426 for (u32 modelIndex = 0; modelIndex < MAX_MODEL_NUM; modelIndex++) in UpdateDisplay0CommandCache() local
428 demo::Particle& particle = s_ParticleArray[modelIndex]; in UpdateDisplay0CommandCache()
439 s_CommandCache.UpdateVSUniformMatrix(modelIndex, s_ModelViewArrayIndex, modelViewMatrix); in UpdateDisplay0CommandCache()