Lines Matching refs:s_PgID
36 GLuint s_PgID; variable
283 glUseProgram(s_PgID); in DrawObjects()
284 glBindAttribLocation(s_PgID, 0, "aPosition"); in DrawObjects()
285 glBindAttribLocation(s_PgID, 1, "aNormal"); in DrawObjects()
287 …glUniformMatrix4fv(glGetUniformLocation(s_PgID, "uProjection"), 1, GL_TRUE, static_cast<const f32*… in DrawObjects()
302 glUniform4fv(glGetUniformLocation(s_PgID, "uLightPos"), 1, static_cast<f32*>(lpos2)); in DrawObjects()
325 …glUniformMatrix4fv(glGetUniformLocation(s_PgID, "uModelView"), 1, GL_TRUE, static_cast<f32*>(tmp2)… in DrawObjects()
334 …glUniformMatrix4fv(glGetUniformLocation(s_PgID, "uModelView"), 1, GL_TRUE, static_cast<f32*>(tmp2)… in DrawObjects()
437 s_PgID = glCreateProgram(); in InitializeGraphics()
448 glAttachShader(s_PgID, s_ShID); in InitializeGraphics()
451 glAttachShader(s_PgID, GL_DMP_FRAGMENT_SHADER_DMP); in InitializeGraphics()
456 glBindAttribLocation(s_PgID, 0, "aPosition"); in InitializeGraphics()
457 glBindAttribLocation(s_PgID, 1, "aNormal"); in InitializeGraphics()
460 glLinkProgram(s_PgID); in InitializeGraphics()
462 glValidateProgram(s_PgID); in InitializeGraphics()
463 glUseProgram(s_PgID); in InitializeGraphics()
508 glUniform4fv(glGetUniformLocation(s_PgID, "uDiff"), 1, d); in InitializeGraphics()
509 glUniform4fv(glGetUniformLocation(s_PgID, "uAmb"), 1, a); in InitializeGraphics()
510 glUniform4fv(glGetUniformLocation(s_PgID, "uSpec"), 1, s); in InitializeGraphics()
511 glUniform1f(glGetUniformLocation(s_PgID, "uMatShiniess"), SPEC_SHININESS); in InitializeGraphics()
513 …glUniform3i(glGetUniformLocation(s_PgID, "dmp_TexEnv[0].srcRgb"), GL_PRIMARY_COLOR, GL_PRIMARY_COL… in InitializeGraphics()
514 …glUniform3i(glGetUniformLocation(s_PgID, "dmp_TexEnv[0].srcAlpha"), GL_PRIMARY_COLOR, GL_PRIMARY_C… in InitializeGraphics()