Lines Matching refs:s_PgID
40 GLuint s_PgID; variable
94 s_PgID = glCreateProgram(); in Start()
100 glAttachShader(s_PgID, s_ShID); in Start()
101 glAttachShader(s_PgID, GL_DMP_FRAGMENT_SHADER_DMP); in Start()
103 glBindAttribLocation(s_PgID, 0, "aPosition"); in Start()
104 glBindAttribLocation(s_PgID, 1, "aColor"); in Start()
106 glLinkProgram(s_PgID); in Start()
107 glValidateProgram(s_PgID); in Start()
108 glUseProgram(s_PgID); in Start()
121 …glUniform3i(glGetUniformLocation(s_PgID, "dmp_TexEnv[0].srcRgb"), GL_PRIMARY_COLOR, GL_PRIMARY_COL… in Start()
122 …glUniform3i(glGetUniformLocation(s_PgID, "dmp_TexEnv[0].srcAlpha"), GL_PRIMARY_COLOR, GL_PRIMARY_C… in Start()
135 glUseProgram(s_PgID); in DrawFrame()
136 glBindAttribLocation(s_PgID, 0, "aPosition"); in DrawFrame()
137 glBindAttribLocation(s_PgID, 1, "aColor"); in DrawFrame()
143 …glUniformMatrix4fv(glGetUniformLocation(s_PgID, "uProjection"), 1, GL_TRUE, static_cast<f32*>(proj… in DrawFrame()
157 glUniformMatrix4fv(glGetUniformLocation(s_PgID, "uModelView"), 1, GL_TRUE, (f32*)(mv)); in DrawFrame()