Lines Matching refs:programId

58     void InitializeUniforms(const GLuint programId)  in InitializeUniforms()  argument
69 glGetUniformLocation(programId, "uProjection"); in InitializeUniforms()
71 glGetUniformLocation(programId, "uModelView"); in InitializeUniforms()
77 glGetUniformLocation(programId, "dmp_FragOperation.enableAlphaTest"); in InitializeUniforms()
81 glGetUniformLocation(programId, "dmp_Texture[0].samplerType"); in InitializeUniforms()
83 glGetUniformLocation(programId, "dmp_Texture[1].samplerType"); in InitializeUniforms()
85 glGetUniformLocation(programId, "dmp_Texture[2].samplerType"); in InitializeUniforms()
87 glGetUniformLocation(programId, "dmp_Texture[3].samplerType"); in InitializeUniforms()
92 glGetUniformLocation(programId, "dmp_LightEnv.config"); in InitializeUniforms()
94 glGetUniformLocation(programId, "dmp_LightEnv.clampHighlights"); in InitializeUniforms()
96 glGetUniformLocation(programId, "dmp_LightEnv.lutEnabledRefl"); in InitializeUniforms()
99 glGetUniformLocation(programId, "dmp_LightEnv.lutEnabledD0"); in InitializeUniforms()
101 glGetUniformLocation(programId, "dmp_LightEnv.lutInputD0"); in InitializeUniforms()
103 glGetUniformLocation(programId, "dmp_LightEnv.absLutInputD0"); in InitializeUniforms()
106 glGetUniformLocation(programId, "dmp_LightEnv.lutEnabledD1"); in InitializeUniforms()
108 glGetUniformLocation(programId, "dmp_LightEnv.lutInputD1"); in InitializeUniforms()
110 glGetUniformLocation(programId, "dmp_LightEnv.absLutInputD1"); in InitializeUniforms()
114 glGetUniformLocation(programId, "dmp_FragmentLighting.enabled"); in InitializeUniforms()
116 glGetUniformLocation(programId, "dmp_FragmentLighting.ambient"); in InitializeUniforms()
122 glGetUniformLocation(programId, "dmp_FragmentLightSource[0].enabled"); in InitializeUniforms()
124 glGetUniformLocation(programId, "dmp_FragmentLightSource[0].ambient"); in InitializeUniforms()
126 glGetUniformLocation(programId, "dmp_FragmentLightSource[0].diffuse"); in InitializeUniforms()
128 glGetUniformLocation(programId, "dmp_FragmentLightSource[0].specular0"); in InitializeUniforms()
130 glGetUniformLocation(programId, "dmp_FragmentLightSource[0].specular1"); in InitializeUniforms()
132 glGetUniformLocation(programId, "dmp_FragmentLightSource[0].position"); in InitializeUniforms()
134 glGetUniformLocation(programId, "dmp_FragmentLightSource[0].geomFactor0"); in InitializeUniforms()
136 glGetUniformLocation(programId, "dmp_FragmentLightSource[0].geomFactor1"); in InitializeUniforms()
138 glGetUniformLocation(programId, "dmp_FragmentLightSource[0].twoSideDiffuse"); in InitializeUniforms()
144 glGetUniformLocation(programId, "dmp_FragmentLightSource[1].enabled"); in InitializeUniforms()
146 glGetUniformLocation(programId, "dmp_FragmentLightSource[1].ambient"); in InitializeUniforms()
148 glGetUniformLocation(programId, "dmp_FragmentLightSource[1].diffuse"); in InitializeUniforms()
150 glGetUniformLocation(programId, "dmp_FragmentLightSource[1].specular0"); in InitializeUniforms()
152 glGetUniformLocation(programId, "dmp_FragmentLightSource[1].specular1"); in InitializeUniforms()
154 glGetUniformLocation(programId, "dmp_FragmentLightSource[1].position"); in InitializeUniforms()
156 glGetUniformLocation(programId, "dmp_FragmentLightSource[1].geomFactor0"); in InitializeUniforms()
158 glGetUniformLocation(programId, "dmp_FragmentLightSource[1].geomFactor1"); in InitializeUniforms()
160 glGetUniformLocation(programId, "dmp_FragmentLightSource[1].twoSideDiffuse"); in InitializeUniforms()
166 glGetUniformLocation(programId, "dmp_FragmentLightSource[2].enabled"); in InitializeUniforms()
168 glGetUniformLocation(programId, "dmp_FragmentLightSource[2].ambient"); in InitializeUniforms()
170 glGetUniformLocation(programId, "dmp_FragmentLightSource[2].diffuse"); in InitializeUniforms()
172 glGetUniformLocation(programId, "dmp_FragmentLightSource[2].specular0"); in InitializeUniforms()
174 glGetUniformLocation(programId, "dmp_FragmentLightSource[2].specular1"); in InitializeUniforms()
176 glGetUniformLocation(programId, "dmp_FragmentLightSource[2].position"); in InitializeUniforms()
178 glGetUniformLocation(programId, "dmp_FragmentLightSource[2].geomFactor0"); in InitializeUniforms()
180 glGetUniformLocation(programId, "dmp_FragmentLightSource[2].geomFactor1"); in InitializeUniforms()
182 glGetUniformLocation(programId, "dmp_FragmentLightSource[2].twoSideDiffuse"); in InitializeUniforms()
188 glGetUniformLocation(programId, "dmp_FragmentLightSource[3].enabled"); in InitializeUniforms()
190 glGetUniformLocation(programId, "dmp_FragmentLightSource[3].ambient"); in InitializeUniforms()
192 glGetUniformLocation(programId, "dmp_FragmentLightSource[3].diffuse"); in InitializeUniforms()
194 glGetUniformLocation(programId, "dmp_FragmentLightSource[3].specular0"); in InitializeUniforms()
196 glGetUniformLocation(programId, "dmp_FragmentLightSource[3].specular1"); in InitializeUniforms()
198 glGetUniformLocation(programId, "dmp_FragmentLightSource[3].position"); in InitializeUniforms()
200 glGetUniformLocation(programId, "dmp_FragmentLightSource[3].geomFactor0"); in InitializeUniforms()
202 glGetUniformLocation(programId, "dmp_FragmentLightSource[3].geomFactor1"); in InitializeUniforms()
204 glGetUniformLocation(programId, "dmp_FragmentLightSource[3].twoSideDiffuse"); in InitializeUniforms()
210 glGetUniformLocation(programId, "dmp_FragmentMaterial.ambient"); in InitializeUniforms()
212 glGetUniformLocation(programId, "dmp_FragmentMaterial.diffuse"); in InitializeUniforms()
214 glGetUniformLocation(programId, "dmp_FragmentMaterial.specular0"); in InitializeUniforms()
216 glGetUniformLocation(programId, "dmp_FragmentMaterial.specular1"); in InitializeUniforms()
218 glGetUniformLocation(programId, "dmp_FragmentMaterial.samplerD0"); in InitializeUniforms()
224 glGetUniformLocation(programId, "dmp_TexEnv[0].srcRgb"); in InitializeUniforms()
226 glGetUniformLocation(programId, "dmp_TexEnv[0].srcAlpha"); in InitializeUniforms()
228 glGetUniformLocation(programId, "dmp_TexEnv[0].operandRgb"); in InitializeUniforms()
230 glGetUniformLocation(programId, "dmp_TexEnv[0].operandAlpha"); in InitializeUniforms()
232 glGetUniformLocation(programId, "dmp_TexEnv[0].combineRgb"); in InitializeUniforms()
234 glGetUniformLocation(programId, "dmp_TexEnv[0].combineAlpha"); in InitializeUniforms()
238 glGetUniformLocation(programId, "dmp_TexEnv[1].srcRgb"); in InitializeUniforms()
240 glGetUniformLocation(programId, "dmp_TexEnv[1].srcAlpha"); in InitializeUniforms()
242 glGetUniformLocation(programId, "dmp_TexEnv[1].operandRgb"); in InitializeUniforms()
244 glGetUniformLocation(programId, "dmp_TexEnv[1].operandAlpha"); in InitializeUniforms()
246 glGetUniformLocation(programId, "dmp_TexEnv[1].combineRgb"); in InitializeUniforms()
248 glGetUniformLocation(programId, "dmp_TexEnv[1].combineAlpha"); in InitializeUniforms()
252 glGetUniformLocation(programId, "dmp_TexEnv[2].srcRgb"); in InitializeUniforms()
254 glGetUniformLocation(programId, "dmp_TexEnv[2].srcAlpha"); in InitializeUniforms()
256 glGetUniformLocation(programId, "dmp_TexEnv[2].operandRgb"); in InitializeUniforms()
258 glGetUniformLocation(programId, "dmp_TexEnv[2].operandAlpha"); in InitializeUniforms()
260 glGetUniformLocation(programId, "dmp_TexEnv[2].combineRgb"); in InitializeUniforms()
262 glGetUniformLocation(programId, "dmp_TexEnv[2].combineAlpha"); in InitializeUniforms()