Lines Matching refs:width
41 u32 width; member
83 bool ConvertGLTextureToNative(const GLenum format, const u32 width, const u32 height, in ConvertGLTextureToNative() argument
92 if (width & 0x00000003 || height & 0x00000003) in ConvertGLTextureToNative()
98 textureInformation.width = width; in ConvertGLTextureToNative()
100 textureInformation.blocksInRow = (textureInformation.width / TEXTURE_BLOCK_SIZE); in ConvertGLTextureToNative()
189 pSrc += pixelByte * textureInformation->width; in ReadBlock()
270 pDst + (pixelByte * textureInformation->width * blocksize), in DeBlock()
274 pDst + (pixelByte * (blocksize + (textureInformation->width * blocksize))), in DeBlock()
280 pDst + (pixelByte * textureInformation->width*blocksize), in DeBlock()
284 pDst + (pixelByte * (blocksize + (textureInformation->width * blocksize))), in DeBlock()
381 … s32 total = static_cast<s32>(textureInformation->width * textureInformation->height * pixelByte); in ConvertFormat8888Function()
396 … s32 total = static_cast<s32>(textureInformation->width * textureInformation->height * pixelByte); in ConvertFormat888Function()
410 … s32 total = static_cast<s32>(textureInformation->width * textureInformation->height * pixelByte); in ConvertFormat88Function()