Lines Matching refs:RenderSystemDrawing

21     RenderSystemDrawing::RenderSystemDrawing(void) :  in RenderSystemDrawing()  function in demo::RenderSystemDrawing
42 RenderSystemDrawing::~RenderSystemDrawing(void) in ~RenderSystemDrawing()
47 void RenderSystemDrawing::Initialize(const uptr fcramAddress, const size_t memorySize, in Initialize()
69 void RenderSystemDrawing::InitializeTexturedTriangles(const u32 maxTrianglesNum) in InitializeTexturedTriangles()
99 void RenderSystemDrawing::InitializeTriangles(const u32 maxTrianglesNum) in InitializeTriangles()
104 void RenderSystemDrawing::InitializeSquares(const u32 maxSquaresNum) in InitializeSquares()
109 void RenderSystemDrawing::InitializeTexts(const u32 maxLength) in InitializeTexts()
114 void RenderSystemDrawing::Finalize(void) in Finalize()
139 …void RenderSystemDrawing::SetViewport(const GLint x, const GLint y, const GLsizei width, const GLs… in SetViewport()
154 void RenderSystemDrawing::SetClearColor(const s32 display, in SetClearColor()
174 void RenderSystemDrawing::Clear(const GLbitfield mask) in Clear()
191 …void RenderSystemDrawing::SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetColor()
196 void RenderSystemDrawing::SetColor(const f32 red, const f32 green, const f32 blue) in SetColor()
201 void RenderSystemDrawing::SetDepth(const f32 depth) in SetDepth()
206 void RenderSystemDrawing::SetAutoDepth(const bool enableAutoDepth) in SetAutoDepth()
211 void RenderSystemDrawing::SetPointSize(const f32 pointSize) in SetPointSize()
216 void RenderSystemDrawing::DrawPoint(const f32 windowCoordinateX, const f32 windowCoordinateY) in DrawPoint()
221 void RenderSystemDrawing::SetLineWidth(const f32 lineWidth) in SetLineWidth()
226 void RenderSystemDrawing::DrawLine(const f32 windowCoordinateX0, const f32 windowCoordinateY0, in DrawLine()
234 void RenderSystemDrawing::FillSquare(const f32 windowCoordinateX0, const f32 windowCoordinateY0, in FillSquare()
246 void RenderSystemDrawing::FillRectangle(const f32 windowCoordinateX, in FillRectangle()
254 … void RenderSystemDrawing::FillTriangle(const f32 windowCoordinateX0, const f32 windowCoordinateY0, in FillTriangle()
264 void RenderSystemDrawing::SetFontSize(const f32 fontSize) in SetFontSize()
269 …void RenderSystemDrawing::DrawText(const f32 windowCoordinateX, const f32 windowCoordinateY, const… in DrawText()
284 bool RenderSystemDrawing::HasTexture(const GLuint textureId) in HasTexture()
300 bool RenderSystemDrawing::GenerateTexture(const GLenum target, in GenerateTexture()
341 bool RenderSystemDrawing::DeleteTexture(const GLuint textureId) in DeleteTexture()
374 bool RenderSystemDrawing::FindTextureArrayIndex(const GLuint textureId, u32& arrayIndex) in FindTextureArrayIndex()
395 void RenderSystemDrawing::FillTexturedRectangle(const GLuint textureId, in FillTexturedRectangle()
434 void RenderSystemDrawing::FillTexturedTriangle(const GLuint textureId, in FillTexturedTriangle()
508 void RenderSystemDrawing::SwapBuffers(void) in SwapBuffers()
512 RenderSystemDrawing::Flush(); in SwapBuffers()
516 void RenderSystemDrawing::Flush(void) in Flush()
522 void RenderSystemDrawing::FlushTexturedPrimitives(void) in FlushTexturedPrimitives()