Lines Matching refs:exe_info
323 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeVtxProgramCommand() local
325 NN_UNUSED_VAR( exe_info ); in MakeVtxProgramCommand()
364 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeGeoProgramCommand() local
366 NN_UNUSED_VAR( exe_info ); in MakeGeoProgramCommand()
479 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeConstRgCommand_() local
491 reinterpret_cast< const u8* >( exe_info ) + exe_info->setupOffset ); in MakeConstRgCommand_()
494 for ( s32 i = 0; i < exe_info->setupCount; ++i ) in MakeConstRgCommand_()
569 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeOutAttrCommand_() local
576 if ( is_geometry_shader && exe_info->outputMaps ) in MakeOutAttrCommand_()
583 … reinterpret_cast< const u8* >( exe_info ) + exe_info->outMapOffset ); in MakeOutAttrCommand_()
595 for( s32 g = 0; g < exe_info->outMapCount; ++g ) in MakeOutAttrCommand_()
625 for( s32 g = 0; g < exe_info->outMapCount; ++g ) in MakeOutAttrCommand_()
661 … reinterpret_cast< const u8* >( exe_info ) + exe_info->outMapOffset ); in MakeOutAttrCommand_()
663 for( s32 i = 0; i < exe_info->outMapCount; ++i ) in MakeOutAttrCommand_()
667 outMapBufferCount = exe_info->outMapCount; in MakeOutAttrCommand_()
713 const ExeImageInfo* exe_info = m_ExeImageInfo[ vtx_shader_index ]; in MakeOutAttrCommand_() local
716 reinterpret_cast< const u8* >( exe_info ) + exe_info->outMapOffset ); in MakeOutAttrCommand_()
721 for ( s32 i = 0; i < exe_info->outMapCount; ++i ) in MakeOutAttrCommand_()
977 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in SearchBindSymbol() local
983 reinterpret_cast< const u8* >( exe_info ) + exe_info->bindSymbolOffset ); in SearchBindSymbol()
988 reinterpret_cast< const u8* >( exe_info ) + exe_info->stringOffset ); in SearchBindSymbol()
992 for ( s32 i = 0; i < exe_info->bindSymbolCount; ++i ) in SearchBindSymbol()
1047 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in SearchBindSymbolNum() local
1053 reinterpret_cast< const u8* >( exe_info ) + exe_info->bindSymbolOffset ); in SearchBindSymbolNum()
1058 for ( s32 i = 0; i < exe_info->bindSymbolCount; ++i ) in SearchBindSymbolNum()
1101 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in SearchBindSymbol() local
1107 reinterpret_cast< const u8* >( exe_info ) + exe_info->bindSymbolOffset ); in SearchBindSymbol()
1112 reinterpret_cast< const u8* >( exe_info ) + exe_info->stringOffset ); in SearchBindSymbol()
1117 for ( s32 i = 0; i < exe_info->bindSymbolCount; ++i ) in SearchBindSymbol()
1246 const ExeImageInfo* exe_info = m_ExeImageInfo[ i ]; in CalculateBufferSize_() local
1258 reinterpret_cast< const u8* >( exe_info ) + exe_info->setupOffset ); in CalculateBufferSize_()
1261 for ( u32 j = 0; j < exe_info->setupCount; ++j ) in CalculateBufferSize_()
1342 const ExeImageInfo* exe_info = m_ExeImageInfo[ i ]; in AssignBuffer_() local
1354 reinterpret_cast< const u8* >( exe_info ) + exe_info->setupOffset ); in AssignBuffer_()
1357 for ( u32 j = 0; j < exe_info->setupCount; ++j ) in AssignBuffer_()