Lines Matching refs:shader_index

35                 for ( s32 shader_index = 0; shader_index < EXE_IMAGE_MAX; shader_index++ )  in Shader()  local
37 m_CmdCacheConstNumArray[ shader_index ] = 0; in Shader()
125 for ( s32 shader_index = 0; shader_index < m_ExeImageInfoNum; shader_index++ ) in MakeShaderConstCommandCache_() local
128 m_CmdCacheConstNumArray[ shader_index ] = in MakeShaderConstCommandCache_()
129 MakeConstRgCommand_( m_CmdCacheConstArray[ shader_index ], in MakeShaderConstCommandCache_()
130 shader_index ) - in MakeShaderConstCommandCache_()
131 m_CmdCacheConstArray[ shader_index ]; in MakeShaderConstCommandCache_()
133 … NN_GR_ASSERT( m_CmdCacheConstNumArray[ shader_index ] <= CONST_REG_COMMAND_MAX ); in MakeShaderConstCommandCache_()
247 s32 shader_index = GetVtxShaderIndex(); in MakeVtxProgramCommand() local
258 NN_GR_ASSERT( 0 <= shader_index && shader_index < m_ExeImageInfoNum ); in MakeVtxProgramCommand()
260 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeVtxProgramCommand()
287 s32 shader_index = GetGeoShaderIndex(); in MakeGeoProgramCommand() local
298 NN_GR_ASSERT( ( 0 <= shader_index ) && in MakeGeoProgramCommand()
299 ( shader_index < m_ExeImageInfoNum ) ); in MakeGeoProgramCommand()
301 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeGeoProgramCommand()
399 const s32 shader_index ) in MakeConstRgCommand_() argument
405 bool is_geometry_shader = m_ExeImageInfo[ shader_index ]->isGeoShader; in MakeConstRgCommand_()
414 NN_GR_ASSERT( ( 0 <= shader_index ) && in MakeConstRgCommand_()
415 ( shader_index < m_ExeImageInfoNum ) ); in MakeConstRgCommand_()
416 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeConstRgCommand_()
467 s32 shader_index = vtx_shader_index; in MakeOutAttrCommand_() local
474 shader_index = geo_shader_index; in MakeOutAttrCommand_()
477 NN_GR_ASSERT( 0 <= shader_index && shader_index < m_ExeImageInfoNum ); in MakeOutAttrCommand_()
506 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeOutAttrCommand_()
908 const s32 shader_index = ( symbol->shaderType == BindSymbol::SHADER_TYPE_GEOMETRY ) in SearchBindSymbol() local
911 NN_GR_ASSERT( 0 <= shader_index && shader_index < m_ExeImageInfoNum ); in SearchBindSymbol()
914 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in SearchBindSymbol()
980 …const s32 shader_index = ( shader_type == BindSymbol::SHADER_TYPE_GEOMETRY ) ? GetGeoShaderIndex()… in SearchBindSymbolNum() local
981 NN_GR_ASSERT( 0 <= shader_index && shader_index < m_ExeImageInfoNum ); in SearchBindSymbolNum()
984 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in SearchBindSymbolNum()
1032 const s32 shader_index = ( shaderType == BindSymbol::SHADER_TYPE_GEOMETRY ) in SearchBindSymbol() local
1035 NN_GR_ASSERT( 0 <= shader_index && shader_index < m_ExeImageInfoNum ); in SearchBindSymbol()
1038 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in SearchBindSymbol()