Lines Matching refs:bit32

25             bit32* RenderState::Culling::MakeCommand( bit32* command, bool isUpdateFBAccess ) const  in MakeCommand()
27 bit32 culling = 0; in MakeCommand()
51bit32* RenderState::Culling::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
67 bit32* RenderState::Blend::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
97bit32* RenderState::Blend::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
117 bit32* RenderState::LogicOp::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
139 bit32* RenderState::ShadowMap::MakeCommand( bit32* command, in MakeCommand()
160bit32* RenderState::ShadowMap::MakeTextureCommand( bit32* command, bool isAddDummyCommand ) const in MakeTextureCommand()
194 bit32* RenderState::ShadowMap::MakeAttenuationCommand( bit32* command ) const in MakeAttenuationCommand()
206bit32* RenderState::AlphaTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
217bit32* RenderState::AlphaTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
233bit32* RenderState::StencilTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
248bit32* RenderState::StencilTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
264bit32* RenderState::DepthTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
281bit32* RenderState::DepthTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
311 bit32* RenderState::WBuffer::MakeCommand( bit32* command ) const in MakeCommand()
361bit32* RenderState::FBAccess::MakeCommand( bit32* command, bool isClearFrameBufferCache ) const in MakeCommand()
404 bit32 depth_stencil_read = 0; in MakeCommand()
405 bit32 depth_stencil_write = 0; in MakeCommand()
447bit32* RenderState::FBAccess::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
473 bit32* RenderState::FBAccess::MakeClearCacheCommand( bit32* command ) in MakeClearCacheCommand()
488bit32* RenderState::RenderState::MakeCommand( bit32* buffer, bool isClearFrameBufferCache ) const in MakeCommand()
490 bit32* command = buffer; in MakeCommand()
627 bit32* RenderState::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()