Lines Matching refs:RenderState

25             bit32* RenderState::Culling::MakeCommand( bit32* command, bool isUpdateFBAccess ) const  in MakeCommand()
51 … bit32* RenderState::Culling::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
67 bit32* RenderState::Blend::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
97 … bit32* RenderState::Blend::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
117 bit32* RenderState::LogicOp::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
139 bit32* RenderState::ShadowMap::MakeCommand( bit32* command, in MakeCommand()
160 … bit32* RenderState::ShadowMap::MakeTextureCommand( bit32* command, bool isAddDummyCommand ) const in MakeTextureCommand()
194 bit32* RenderState::ShadowMap::MakeAttenuationCommand( bit32* command ) const in MakeAttenuationCommand()
206 … bit32* RenderState::AlphaTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
217 … bit32* RenderState::AlphaTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
233 … bit32* RenderState::StencilTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
248 …bit32* RenderState::StencilTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
264 … bit32* RenderState::DepthTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
281 … bit32* RenderState::DepthTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
311 bit32* RenderState::WBuffer::MakeCommand( bit32* command ) const in MakeCommand()
361 … bit32* RenderState::FBAccess::MakeCommand( bit32* command, bool isClearFrameBufferCache ) const in MakeCommand()
447 … bit32* RenderState::FBAccess::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
473 bit32* RenderState::FBAccess::MakeClearCacheCommand( bit32* command ) in MakeClearCacheCommand()
488 … bit32* RenderState::RenderState::MakeCommand( bit32* buffer, bool isClearFrameBufferCache ) const in MakeCommand()
507 RenderState::Culling::Culling( const RenderState& renderState_ ) in Culling()
517 RenderState::Blend::Blend( const RenderState& renderState_ ) in Blend()
535 RenderState::LogicOp::LogicOp( const RenderState& renderState_ ) in LogicOp()
544 RenderState::ShadowMap::ShadowMap( const RenderState& renderState_ ) in ShadowMap()
557 RenderState::AlphaTest::AlphaTest( const RenderState& renderState_ ) in AlphaTest()
567 RenderState::StencilTest::StencilTest( const RenderState& renderState_ ) in StencilTest()
582 RenderState::DepthTest::DepthTest( const RenderState& renderState_ ) in DepthTest()
592 RenderState::WBuffer::WBuffer( ) in WBuffer()
604 RenderState::FBAccess::FBAccess( const RenderState& renderState_ ) in FBAccess()
611 RenderState::RenderState() : in RenderState() function in nn::gr::CTR::RenderState
627 bit32* RenderState::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()