Lines Matching refs:depthStencilBuffer
97 command = depthStencilBuffer.MakeCommand( command ); in MakeCommand()
148 depthStencilBuffer( *this ), in FrameBuffer()
232 depthStencilBuffer.clearDepth = in MakeClearRequest()
233 ( depthStencilBuffer.clearDepth > 1.0f ) ? 1.0f : in MakeClearRequest()
234 … ( ( depthStencilBuffer.clearDepth < 0.0f ) ? 0.0f : depthStencilBuffer.clearDepth ); in MakeClearRequest()
236 if ( depthStencilBuffer.format == PICA_DATA_DEPTH24_STENCIL8_EXT ) in MakeClearRequest()
238 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 4; in MakeClearRequest()
239 clearDepth = ( depthStencilBuffer.clearStencil ) << 24 | in MakeClearRequest()
240 Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequest()
243 else if ( depthStencilBuffer.format == PICA_DATA_DEPTH_COMPONENT16 ) in MakeClearRequest()
245 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 2; in MakeClearRequest()
246 clearDepth = Float32ToUnsignedFix16( depthStencilBuffer.clearDepth ); in MakeClearRequest()
249 else if ( depthStencilBuffer.format == PICA_DATA_DEPTH_COMPONENT24_OES ) in MakeClearRequest()
251 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 3; in MakeClearRequest()
252 clearDepth = Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequest()
270 reinterpret_cast<GLvoid*>( depthStencilBuffer.virtualAddr ) : 0, in MakeClearRequest()
339 depthStencilBuffer.clearDepth = in MakeClearRequestRaw()
340 ( depthStencilBuffer.clearDepth > 1.0f ) ? 1.0f : in MakeClearRequestRaw()
341 … ( ( depthStencilBuffer.clearDepth < 0.0f ) ? 0.0f : depthStencilBuffer.clearDepth ); in MakeClearRequestRaw()
343 if ( depthStencilBuffer.format == PICA_DATA_DEPTH24_STENCIL8_EXT ) in MakeClearRequestRaw()
345 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 4; in MakeClearRequestRaw()
346 clearDepth = ( depthStencilBuffer.clearStencil ) << 24 | in MakeClearRequestRaw()
347 Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequestRaw()
350 else if ( depthStencilBuffer.format == PICA_DATA_DEPTH_COMPONENT16 ) in MakeClearRequestRaw()
352 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 2; in MakeClearRequestRaw()
353 clearDepth = Float32ToUnsignedFix16( depthStencilBuffer.clearDepth ); in MakeClearRequestRaw()
356 else if ( depthStencilBuffer.format == PICA_DATA_DEPTH_COMPONENT24_OES ) in MakeClearRequestRaw()
358 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 3; in MakeClearRequestRaw()
359 clearDepth = Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequestRaw()
378 reinterpret_cast<GLvoid*>( depthStencilBuffer.virtualAddr ) : 0, in MakeClearRequestRaw()