Lines Matching refs:i
183 for ( int i = 0; i < LIGHT_SOURCE_MAX; ++i ) in MakeLightEnvCommand() local
185 if ( isEnable[ i ] == false ) in MakeLightEnvCommand()
190 if ( isShadowed[ i ] ) in MakeLightEnvCommand()
192 regLightEnable &= ~( 1 << i ); in MakeLightEnvCommand()
195 if ( isEnableSpot[ i ] ) in MakeLightEnvCommand()
197 regLightEnable &= ~( 1 << ( 8 + i ) ); in MakeLightEnvCommand()
200 if ( isEnableDistAttn[ i ] ) in MakeLightEnvCommand()
202 regLightEnable &= ~( 1 << ( 24 + i ) ); in MakeLightEnvCommand()
205 regLightEnableEach |= ( i << ( count++ * 4 ) ); in MakeLightEnvCommand()
263 for ( int i = 0; i < LIGHT_SOURCE_MAX; ++i ) in MakeLightSourceCommand() local
265 if ( isEnable[ i ] == false ) continue; in MakeLightSourceCommand()
267 command = source[ i ].MakeCommand( command ); in MakeLightSourceCommand()
292 for ( u32* i = start; i != command; i +=2 ) in MakeAllCommand() local
294 NN_LOG( "0x%08x 0x%08x\n", *i, *(i+1) ); in MakeAllCommand()
354 for ( int i = 0; i < LIGHT_SOURCE_MAX; ++i ) in FragmentLight() local
356 isEnable[ i ] = false; in FragmentLight()
357 isEnableSpot[ i ] = false; in FragmentLight()
358 isEnableDistAttn[ i ] = false; in FragmentLight()
359 isShadowed[ i ] = false; in FragmentLight()
360 source[ i ].id = i; in FragmentLight()