Lines Matching refs:m
213 f32 (*const m)[4] = pOut->m;
215 m[0][0] = pS->x; m[0][1] = 0.0f; m[0][2] = 0.0f; m[0][3] = 0.0f;
216 m[1][0] = 0.0f; m[1][1] = pS->y; m[1][2] = 0.0f; m[1][3] = 0.0f;
217 m[2][0] = 0.0f; m[2][1] = 0.0f; m[2][2] = pS->z; m[2][3] = 0.0f;
229 unsigned int *m = reinterpret_cast<unsigned int *>(pOut->m);
232 m[ 0] = p[0]; m[ 1] = f32_0; m[ 2] = f32_0; m[ 3] = f32_0;
233 m[ 4] = f32_0; m[ 5] = p[1]; m[ 6] = f32_0; m[ 7] = f32_0;
234 m[ 8] = f32_0; m[ 9] = f32_0; m[10] = p[2]; m[11] = f32_0;
291 const f32 (*const src)[4] = pM->m;
292 f32 (*const dst)[4] = pOut->m;
321 f32 (*const m)[4] = pOut->m;
323 m[0][0] = 1.0f; m[0][1] = 0.0f; m[0][2] = 0.0f; m[0][3] = pT->x;
324 m[1][0] = 0.0f; m[1][1] = 1.0f; m[1][2] = 0.0f; m[1][3] = pT->y;
325 m[2][0] = 0.0f; m[2][1] = 0.0f; m[2][2] = 1.0f; m[2][3] = pT->z;
335 unsigned int *m = reinterpret_cast<unsigned int *>(pOut->m);
343 m[ 0] = f32_1; m[ 1] = f32_0; m[ 2] = f32_0; m[ 3] = p[0];
344 m[ 4] = f32_0; m[ 5] = f32_1; m[ 6] = f32_0; m[ 7] = p[1];
345 m[ 8] = f32_0; m[ 9] = f32_0; m[10] = f32_1; m[11] = p[2];
366 const f32 (*const src)[4] = pM->m;
367 f32 (*const dst)[4] = pOut->m;
468 f32 (*const m)[4] = pOut->m;
484 m[0][0] = ( t * xSq ) + ( c );
485 m[0][1] = ( t * x * y ) - ( s * z );
486 m[0][2] = ( t * x * z ) + ( s * y );
487 if ( isChangeTrans ) m[0][3] = 0.0f;
489 m[1][0] = ( t * x * y ) + ( s * z );
490 m[1][1] = ( t * ySq ) + ( c );
491 m[1][2] = ( t * y * z ) - ( s * x );
492 if ( isChangeTrans ) m[1][3] = 0.0f;
494 m[2][0] = ( t * x * z ) - ( s * y );
495 m[2][1] = ( t * y * z ) + ( s * x );
496 m[2][2] = ( t * zSq ) + ( c );
497 if ( isChangeTrans ) m[2][3] = 0.0f;
514 f32 (*const m)[4] = pOut->m;
547 m[0][0] = m00;
548 m[0][1] = m01;
549 m[0][2] = m02;
550 if ( isChangeTrans ) m[0][3] = 0.0f;
552 m[1][0] = m10;
553 m[1][1] = m11;
554 m[1][2] = m12;
555 if ( isChangeTrans ) m[1][3] = 0.0f;
557 m[2][0] = m20;
558 m[2][1] = m21;
559 m[2][2] = m22;
560 if ( isChangeTrans ) m[2][3] = 0.0f;
778 f32 (*m)[4];
784 f32 (*const inv)[4] = pOut->m;
785 const f32 (*const src)[4] = p->m;
789 m = mTmp.m;
793 m = inv;
813 m[0][0] = (src[1][1]*src[2][2] - src[2][1]*src[1][2]) * det;
814 m[0][1] = -(src[0][1]*src[2][2] - src[2][1]*src[0][2]) * det;
815 m[0][2] = (src[0][1]*src[1][2] - src[1][1]*src[0][2]) * det;
817 m[1][0] = -(src[1][0]*src[2][2] - src[2][0]*src[1][2]) * det;
818 m[1][1] = (src[0][0]*src[2][2] - src[2][0]*src[0][2]) * det;
819 m[1][2] = -(src[0][0]*src[1][2] - src[1][0]*src[0][2]) * det;
821 m[2][0] = (src[1][0]*src[2][1] - src[2][0]*src[1][1]) * det;
822 m[2][1] = -(src[0][0]*src[2][1] - src[2][0]*src[0][1]) * det;
823 m[2][2] = (src[0][0]*src[1][1] - src[1][0]*src[0][1]) * det;
827 m[0][3] = -m[0][0]*src[0][3] - m[0][1]*src[1][3] - m[0][2]*src[2][3];
828 m[1][3] = -m[1][0]*src[0][3] - m[1][1]*src[1][3] - m[1][2]*src[2][3];
829 m[2][3] = -m[2][0]*src[0][3] - m[2][1]*src[1][3] - m[2][2]*src[2][3];
832 if ( m == mTmp.m )
857 const f32 (*const src)[4] = p->m;
858 f32 (*m)[4];
862 m = mTmp.m;
866 m = pOut->m;
869 m[0][0] = src[0][0]; m[0][1] = src[1][0]; m[0][2] = src[2][0]; m[0][3] = 0.0f;
870 m[1][0] = src[0][1]; m[1][1] = src[1][1]; m[1][2] = src[2][1]; m[1][3] = 0.0f;
871 m[2][0] = src[0][2]; m[2][1] = src[1][2]; m[2][2] = src[2][2]; m[2][3] = 0.0f;
874 if ( m == mTmp.m )
895 f32 (*m)[4];
901 f32 (*const invX)[4] = pOut->m;
902 const f32 (*const src)[4] = p->m;
906 m = mTmp.m;
910 m = invX;
930 m[0][0] = (src[1][1]*src[2][2] - src[2][1]*src[1][2]) * det;
931 m[0][1] = -(src[1][0]*src[2][2] - src[2][0]*src[1][2]) * det;
932 m[0][2] = (src[1][0]*src[2][1] - src[2][0]*src[1][1]) * det;
934 m[1][0] = -(src[0][1]*src[2][2] - src[2][1]*src[0][2]) * det;
935 m[1][1] = (src[0][0]*src[2][2] - src[2][0]*src[0][2]) * det;
936 m[1][2] = -(src[0][0]*src[2][1] - src[2][0]*src[0][1]) * det;
938 m[2][0] = (src[0][1]*src[1][2] - src[1][1]*src[0][2]) * det;
939 m[2][1] = -(src[0][0]*src[1][2] - src[1][0]*src[0][2]) * det;
940 m[2][2] = (src[0][0]*src[1][1] - src[1][0]*src[0][1]) * det;
944 m[0][3] = 0.0F;
945 m[1][3] = 0.0F;
946 m[2][3] = 0.0F;
949 if ( m == mTmp.m )
976 f32 (*const m)[4] = pOut->m;
995 m[0][0] = vRight.x;
996 m[0][1] = vRight.y;
997 m[0][2] = vRight.z;
998 m[0][3] = -( pCamPos->x * vRight.x + pCamPos->y * vRight.y + pCamPos->z * vRight.z );
1000 m[1][0] = vUp.x;
1001 m[1][1] = vUp.y;
1002 m[1][2] = vUp.z;
1003 m[1][3] = -( pCamPos->x * vUp.x + pCamPos->y * vUp.y + pCamPos->z * vUp.z );
1005 m[2][0] = vLook.x;
1006 m[2][1] = vLook.y;
1007 m[2][2] = vLook.z;
1008 m[2][3] = -( pCamPos->x * vLook.x + pCamPos->y * vLook.y + pCamPos->z * vLook.z );
1020 f32 (*const m)[4] = pOut->m;
1083 m[0][0] = vRightx;
1084 m[0][1] = vRighty;
1085 m[0][2] = vRightz;
1087 m[1][0] = vUpx;
1088 m[1][1] = vUpy;
1089 m[1][2] = vUpz;
1091 m[2][0] = vLookx;
1092 m[2][1] = vLooky;
1093 m[2][2] = vLookz;
1095 m[0][3] = tmp1;
1096 m[1][3] = tmp2;
1097 m[2][3] = tmp3;
1119 f32 (*const m)[4] = pOut->m;
1127 m[0][0] = 1.0f;
1128 m[0][1] = 0.0f;
1129 m[0][2] = 0.0f;
1130 m[0][3] = -pCamPos->x;
1132 m[1][0] = 0.0f;
1133 m[1][1] = 0.0f;
1135 m[2][0] = 0.0f;
1136 m[2][2] = 0.0f;
1141 m[1][2] = 1.0f;
1142 m[1][3] = -pCamPos->z;
1144 m[2][1] = -1.0f;
1145 m[2][3] = pCamPos->y;
1150 m[1][2] = -1.0f;
1151 m[1][3] = pCamPos->z;
1153 m[2][1] = 1.0f;
1154 m[2][3] = -pCamPos->y;
1184 m[0][0] = right.x;
1185 m[0][1] = right.y;
1186 m[0][2] = right.z;
1187 m[0][3] = -VEC3Dot(pCamPos, &right);
1190 m[1][0] = up.x;
1191 m[1][1] = up.y;
1192 m[1][2] = up.z;
1193 m[1][3] = -VEC3Dot(pCamPos, &up);
1196 m[2][0] = lookReverse.x;
1197 m[2][1] = lookReverse.y;
1198 m[2][2] = lookReverse.z;
1199 m[2][3] = -VEC3Dot(pCamPos, &lookReverse);
1211 f32 (*const m)[4] = pOut->m;
1223 m[0][0] = 1.0f;
1224 m[0][1] = 0.0f;
1225 m[0][2] = 0.0f;
1226 m[0][3] = -pCamPos->x;
1228 m[1][0] = 0.0f;
1229 m[1][1] = 0.0f;
1231 m[2][0] = 0.0f;
1232 m[2][2] = 0.0f;
1237 m[1][2] = 1.0f;
1238 m[1][3] = -pCamPos->z;
1240 m[2][1] = -1.0f;
1241 m[2][3] = pCamPos->y;
1246 m[1][2] = -1.0f;
1247 m[1][3] = pCamPos->z;
1249 m[2][1] = 1.0f;
1250 m[2][3] = -pCamPos->y;
1315 m[0][0] = rightx;
1316 m[0][1] = righty;
1317 m[0][2] = rightz;
1318 m[0][3] = -tmp1;
1321 m[1][0] = upx;
1322 m[1][1] = upy;
1323 m[1][2] = upz;
1324 m[1][3] = -tmp2;
1327 m[2][0] = lookReversex;
1328 m[2][1] = lookReversey;
1329 m[2][2] = lookReversez;
1330 m[2][3] = -tmp3;
1352 f32 (*const m)[4] = pOut->m;
1374 m[0][0] = right.x;
1375 m[0][1] = right.y;
1376 m[0][2] = right.z;
1377 m[0][3] = -VEC3Dot(pCamPos, &right);
1379 m[1][0] = up.x;
1380 m[1][1] = up.y;
1381 m[1][2] = up.z;
1382 m[1][3] = -VEC3Dot(pCamPos, &up);
1384 m[2][0] = back.x;
1385 m[2][1] = back.y;
1386 m[2][2] = back.z;
1387 m[2][3] = -VEC3Dot(pCamPos, &back);
1398 f32 (*const m)[4] = pOut->m;
1540 m[0][0] = m00;
1541 m[0][1] = m01;
1542 m[0][2] = m02;
1543 m[0][3] = m03;
1545 m[1][0] = m10;
1546 m[1][1] = m11;
1547 m[1][2] = m12;
1548 m[1][3] = m13;
1550 m[2][0] = m20;
1551 m[2][1] = m21;
1552 m[2][2] = m22;
1553 m[2][3] = m23;
1584 f32 (*const m)[4] = pOut->m;
1593 m[0][0] = 1.0f - (yy + zz);
1594 m[0][1] = xy - wz;
1595 m[0][2] = xz + wy;
1596 if ( isChangeTrans ) m[0][3] = 0.0f;
1598 m[1][0] = xy + wz;
1599 m[1][1] = 1.0f - (xx + zz);
1600 m[1][2] = yz - wx;
1601 if ( isChangeTrans ) m[1][3] = 0.0f;
1603 m[2][0] = xz - wy;
1604 m[2][1] = yz + wx;
1605 m[2][2] = 1.0f - (xx + yy);
1606 if ( isChangeTrans ) m[2][3] = 0.0f;
1622 f32 (*const m)[4] = pOut->m;
1650 m[0][3] = 0.0f;
1651 m[1][3] = 0.0f;
1652 m[2][3] = 0.0f;
1655 m[0][0] = m00;
1656 m[0][1] = m01;
1657 m[0][2] = m02;
1659 m[1][0] = m10;
1660 m[1][1] = m11;
1661 m[1][2] = m12;
1663 m[2][0] = m20;
1664 m[2][1] = m21;
1665 m[2][2] = m22;