Lines Matching refs:VEC3

36 NN_MATH_INLINE VEC3*
37 VEC3TransformC(VEC3* pOut, const MTX34* __restrict pM, const VEC3* __restrict pV)
43 VEC3 vTmp;
44 VEC3* pDst = (pOut == pV) ? &vTmp : pOut;
208 MTX34ScaleC(MTX34* pOut, const VEC3* pS)
222 MTX34ScaleC_FAST(MTX34* pOut, const VEC3* pS)
249 MTX34MultScaleC(MTX34* pOut, const MTX34* pM, const VEC3* pS)
285 MTX34MultScaleC(MTX34* pOut, const VEC3* __restrict pS, const MTX34* pM)
316 MTX34TranslateC(MTX34* pOut, const VEC3* pT)
330 MTX34TranslateC_FAST(MTX34* pOut, const VEC3* pT)
360 MTX34MultTranslateC(MTX34* pOut, const VEC3* pT, const MTX34* pM)
393 MTX34MultTranslateC(MTX34* pOut, const MTX34* pM, const VEC3* pT)
401 VEC3 tmp;
456 MTX34RotAxisRad_C( MTX34* pOut, const VEC3 *pAxis, f32 fRad, bool isChangeTrans )
458 VEC3 vN;
502 MTX34RotAxisRad_C_FAST( MTX34* pOut, const VEC3 *pAxis, f32 fRad, bool isChangeTrans )
504 VEC3 vN;
969 MTX34LookAtC(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamUp, const VEC3* pTarget)
980 VEC3 vLook;
985 VEC3 vRight;
990 VEC3 vUp;
1013 MTX34LookAtC_FAST(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamUp, const VEC3* pTarget)
1113 MTX34LookAtC(MTX34* pOut, const VEC3* pCamPos, f32 twist, const VEC3* pTarget)
1122 VEC3 lookReverse(pCamPos->x - pTarget->x, pCamPos->y - pTarget->y, pCamPos->z - pTarget->z);
1160 VEC3 r(lookReverse.z, 0.0f, -lookReverse.x);
1166 VEC3 u;
1171 VEC3 right, up;
1205 MTX34LookAtC_FAST(MTX34* pOut, const VEC3* pCamPos, f32 twist, const VEC3* pTarget)
1346 MTX34CameraRotateC(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamRotate)
1360 VEC3 right, up, back;
1392 MTX34CameraRotateC_FAST(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamRotate)
1506 register VEC3 right, up, back;