Lines Matching refs:bit32

53 …const void* shader_binary, const s32 vtx_shader_index, const s32 geo_shader_index, bit32* buffer );
112 bit32* MakeFullCommand( bit32* command ) const;
126bit32* MakeShaderCommand( bit32* command, const bool isMakePrepareCommand = true ) const;
135 static bit32* MakeDisableCommand( bit32* command );
146 bit32* MakeVtxBoolMapCommand( bit32* command ) const in MakeVtxBoolMapCommand()
160 bit32* MakeGeoBoolMapCommand( bit32* command ) const in MakeGeoBoolMapCommand()
175 bit32* MakePrepareCommand( bit32* command ) const;
185 bit32* MakeVtxProgramCommand( bit32* command ) const;
196 bit32* MakeGeoProgramCommand( bit32* command ) const;
206 bit32* MakeVtxSwizzleCommand( bit32* command ) const in MakeVtxSwizzleCommand()
221 bit32* MakeGeoSwizzleCommand( bit32* command ) const in MakeGeoSwizzleCommand()
236 bit32* MakeVtxConstRgCommand( bit32* command ) const in MakeVtxConstRgCommand()
239 m_CmdCacheConstNumArray[ m_VtxShaderIndex ] * sizeof( bit32 ) ); in MakeVtxConstRgCommand()
251 bit32* MakeGeoConstRgCommand( bit32* command ) const in MakeGeoConstRgCommand()
254 … m_CmdCacheConstNumArray[ m_GeoShaderIndex ] * sizeof( bit32 ) ); in MakeGeoConstRgCommand()
266 bit32* MakeOutAttrCommand( bit32* command ) const in MakeOutAttrCommand()
273 bit32 value_229 = 0x0100; in MakeOutAttrCommand()
282 bit32 value_253 = 0x0100; in MakeOutAttrCommand()
291 m_CmdCacheOutAttrNumArray[ m_CombShaderIndex ] * sizeof( bit32 ) ); in MakeOutAttrCommand()
402 bit32 GetVtxShaderBoolMapUniform() const in GetVtxShaderBoolMapUniform()
412 bit32 GetGeoShaderBoolMap() const in GetGeoShaderBoolMap()
473 void AssignBuffer_( bit32* buf);
499 static bit32* MakeShaderModeCommand_( bit32* command,
512 bit32* MakeConstRgCommand_( bit32* command,
524bit32* MakeOutAttrCommand_( bit32* command, const s32 vtx_shader_index, const s32 geo_shader_index…
536 bit32* MakeLoadCommand_( bit32* command,
537 const bit32 load_reg,
550 static bit32* MakeDummyCommand_( bit32* command,
551 const bit32 load_reg,
560 bit32 signature;
572 bit32 maskInputOutput;
632 const bit32* m_Instruction;
642 bit32* m_Swizzle;
658 bit32 m_VtxShaderBoolMapUniform;
663 bit32 m_GeoShaderBoolMapUniform;
668 bit32* m_CmdCacheOutAttrArray;
678 bit32* m_CmdCacheConstArray;