Lines Matching refs:nnResult
305 …static nnResult CreateShaderBinary(const void* shaderBytecode, u32 bytecodeLength, ShaderBinary** …
331 … static nnResult CreateShader(ShaderBinary* shaderBinary, u32 shaderBinaryIndex, Shader** shader);
372 …static nnResult CreateShaderPipeline(Shader* vertexShader, Shader* geometryShader, ShaderPipeline*…
391 static nnResult SetShaderPipeline(ShaderPipeline* shaderPipeline);
414 … static nnResult GetShader(ShaderPipeline* shaderPipeline, ShaderType shaderType, Shader** shader);
433 static nnResult ReleaseShaderBinary(ShaderBinary* shaderBinary);
452 static nnResult ReleaseShader(Shader* shader);
471 static nnResult ReleaseShaderPipeline(ShaderPipeline* shaderPipeline);
496 …static nnResult SetShaderPipelineConstantFloat(ShaderPipeline* shaderPipeline, UniformLocation uni…
523 …static nnResult SetShaderPipelineConstantBoolean(ShaderPipeline* shaderPipeline, UniformLocation u…
548 …static nnResult SetShaderPipelineConstantInteger(ShaderPipeline* shaderPipeline, UniformLocation u…
626 …static nnResult SetFloatConstantBuffer(ShaderType shaderType, u32 firstRegisterIndex, u32 register…