Lines Matching refs:bit32
25 bit32* RenderState::Culling::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
27 bit32 culling = 0; in MakeCommand()
51 … bit32* RenderState::Culling::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
67 bit32* RenderState::Blend::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
97 … bit32* RenderState::Blend::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
117 bit32* RenderState::LogicOp::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
139 bit32* RenderState::ShadowMap::MakeCommand( bit32* command, in MakeCommand()
160 … bit32* RenderState::ShadowMap::MakeTextureCommand( bit32* command, bool isAddDummyCommand ) const in MakeTextureCommand()
174 bit32 clearMask = 0x00fffffe; in MakeTextureCommand()
195 bit32* RenderState::ShadowMap::MakeAttenuationCommand( bit32* command ) const in MakeAttenuationCommand()
207 … bit32* RenderState::AlphaTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
218 … bit32* RenderState::AlphaTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
234 … bit32* RenderState::StencilTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
249 …bit32* RenderState::StencilTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
265 … bit32* RenderState::DepthTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
282 … bit32* RenderState::DepthTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
312 bit32* RenderState::WBuffer::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
360 … bit32* RenderState::FBAccess::MakeCommand( bit32* command, bool isClearFrameBufferCache ) const in MakeCommand()
403 bit32 depth_stencil_read = 0; in MakeCommand()
404 bit32 depth_stencil_write = 0; in MakeCommand()
446 … bit32* RenderState::FBAccess::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()
472 bit32* RenderState::FBAccess::MakeClearCacheCommand( bit32* command ) in MakeClearCacheCommand()
487 … bit32* RenderState::RenderState::MakeCommand( bit32* buffer, bool isClearFrameBufferCache ) const in MakeCommand()
489 bit32* command = buffer; in MakeCommand()
628 bit32* RenderState::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand()