Lines Matching refs:UniformLocation
110 class UniformLocation
147 UniformLocation() in UniformLocation() function
169 …UniformLocation(u8 shaderType, u16 managedLocation, u8 registerLocation, u8 size, UniformType type) in UniformLocation() function
183 UniformLocation(u32 data) in UniformLocation() function
193 static UniformLocation invalidValue;
446 …static nnResult SetShaderPipelineConstantF(ShaderPipeline* shaderPipeline, UniformLocation uniform… in SetShaderPipelineConstantF()
468 …static nnResult SetShaderPipelineConstantFloat(ShaderPipeline* shaderPipeline, UniformLocation uni…
475 …static nnResult SetShaderPipelineConstantB(ShaderPipeline* shaderPipeline, UniformLocation uniform… in SetShaderPipelineConstantB()
499 …ult SetShaderPipelineConstantBoolean(ShaderPipeline* shaderPipeline, UniformLocation uniformLocati…
506 …static nnResult SetShaderPipelineConstantI(ShaderPipeline* shaderPipeline, UniformLocation uniform… in SetShaderPipelineConstantI()
528 …ult SetShaderPipelineConstantInteger(ShaderPipeline* shaderPipeline, UniformLocation uniformLocati…
618 … static UniformLocation GetShaderUniformLocation(ShaderPipeline* shaderPipeline, const char* name);