Lines Matching refs:u8
78 u8 ver; // GameInfo Version 1
79 u8 platform; // DS: 0, Wii: 8
82 u8 userGameInfoLength; // Length of user area
86 u8 gameNameCount_attribute; // Old name for compatibility purposes
87 u8 attribute;
111 u8 bssid[WM_SIZE_BSSID]; // 10
113 u8 ssid[WM_SIZE_SSID]; // 44
216 u8 mode; /* WEP encryption mode ( WCM_WEPMODE_* ) */
217 u8 keyId; /*/ WEP key ID (0 to 3) */
218 u8 key[NWCM_SIZE_WEPKEY]; /* WEP key data string [20 * 4 bytes] */
227 u8 bssId[NWCM_BSSID_SIZE];
229 u8 essId[NWCM_ESSID_SIZE];
248 u8 macaddr[NWCM_MAC_LEN]; /*Local MAC address*/
250 u8 sendBuf[NWCM_MAX_SEND_LEN]; /*Send buffer*/
290 s32 NWCM_GetMacAddr(NNETInstance *ins, u8 *macaddr);
291 s32 NWCM_SetMulticastAddr(NNETInstance *ins, u8 *macaddr);
292 s32 NWCM_ClearMulticastAddr(NNETInstance *ins, u8 *macaddr);
293 s32 NWCM_Send(NNETInstance *ins, u8 *dstMAC, NOSMessageBuf *mbuf);
298 extern void NWCM_Dummy_Recv(const u8 *srcAddr, const u8 *dstAddr, const u8 *buf, s32 len);