Lines Matching refs:u
495 static void SetTextureCoordinateSourceForUnit2(TextureCoordinateSourceUnit2 u);
506 …static void SetTextureCoordinateSourceForUnit3Procedural(TextureCoordinateSourceUnit3Procedural u);
692 static void SetClampUV(ProceduralTextureClamp u, ProceduralTextureClamp v);
749 static void SetShiftUV(ProceduralTextureShift u, ProceduralTextureShift v);
1669 …_FORCE_INLINE void TextureStage::SetTextureCoordinateSourceForUnit2(TextureCoordinateSourceUnit2 u) in SetTextureCoordinateSourceForUnit2() argument
1672 internal::g_texture.m_TextureUnitControl |= (u & 0x1) << 13; in SetTextureCoordinateSourceForUnit2()
1679 …extureStage::SetTextureCoordinateSourceForUnit3Procedural(TextureCoordinateSourceUnit3Procedural u) in SetTextureCoordinateSourceForUnit3Procedural() argument
1682 internal::g_texture.m_TextureUnitControl |= (u & 0x3) << 8; in SetTextureCoordinateSourceForUnit3Procedural()
1687 NN_FORCE_INLINE void ProceduralTextureStage::SetClampUV(ProceduralTextureClamp u, ProceduralTexture… in SetClampUV() argument
1690 internal::g_proceduralTexture.m_Proctex0 |= (u & 0x7) | ((v & 0x7) << 3); in SetClampUV()
1722 NN_FORCE_INLINE void ProceduralTextureStage::SetShiftUV(ProceduralTextureShift u, ProceduralTexture… in SetShiftUV() argument
1725 internal::g_proceduralTexture.m_Proctex0 |= ((u & 0x3) << 16) | ((v & 0x3) << 18); in SetShiftUV()