Lines Matching refs:z

51     if (Pmin.z > Pmax.z)  in Normalize()
52 ::std::swap(Pmin.z, Pmax.z); in Normalize()
73 if (arrayPoint[i].z < Pmin.z) in Set()
74 Pmin.z = arrayPoint[i].z; in Set()
75 else if (arrayPoint[i].z > Pmax.z) in Set()
76 Pmax.z = arrayPoint[i].z; in Set()
94 b0 = M->f._02 * box->Pmin.z; in Set()
95 b1 = M->f._02 * box->Pmax.z; in Set()
109 b0 = M->f._12 * box->Pmin.z; in Set()
110 b1 = M->f._12 * box->Pmax.z; in Set()
124 b0 = M->f._22 * box->Pmin.z; in Set()
125 b1 = M->f._22 * box->Pmax.z; in Set()
136 Pmin.z = z0; in Set()
140 Pmax.z = z1; in Set()
178 P[0].x = left; P[0].y = top; P[0].z = -n; in Set()
181 P[1].x = right; P[1].y = top; P[1].z = -n; in Set()
184 P[2].x = right; P[2].y = bottom; P[2].z = -n; in Set()
187 P[3].x = left; P[3].y = bottom; P[3].z = -n; in Set()
190 P[4].x = f_n * left; P[4].y = f_n * top; P[4].z = -f; in Set()
193 P[5].x = f_n * right; P[5].y = f_n * top; P[5].z = -f; in Set()
196 P[6].x = f_n * right; P[6].y = f_n * bottom; P[6].z = -f; in Set()
199 P[7].x = f_n * left; P[7].y = f_n * bottom; P[7].z = -f; in Set()
360 zMinusC = vertices[0].z - P->z; in DistSqPoint3ToPolyline3()
368 zNextMinusC = vertices[1].z - P->z; in DistSqPoint3ToPolyline3()
417 zNextMinusC = vertices[i + 2].z - P->z; in DistSqPoint3ToPolyline3()
464 vv = v = P->z; in DistSqPoint3ToAABB()
465 if (v < B->Pmin.z) in DistSqPoint3ToAABB()
467 sqDist += (B->Pmin.z - v) * (B->Pmin.z - v); in DistSqPoint3ToAABB()
468 vv = B->Pmin.z; in DistSqPoint3ToAABB()
470 else if (v > B->Pmax.z) in DistSqPoint3ToAABB()
472 sqDist += (B->Pmax.z - v) * (B->Pmax.z - v); in DistSqPoint3ToAABB()
473 vv = B->Pmax.z; in DistSqPoint3ToAABB()
476 q->z = vv; in DistSqPoint3ToAABB()
1257 result = IntersectionRay3AABB_(box->Pmin.z, box->Pmax.z, R->P.z, R->d.z, tNear, tFar); in IntersectionRay3AABB()
1278 a->Pmin.z > b->Pmax.z || b->Pmin.z > a->Pmax.z) in IntersectionAABB()
1301 if (sphere->C.z < aabb->Pmin.z) in IntersectionSphereAABB()
1302 distSq += (sphere->C.z - aabb->Pmin.z) * (sphere->C.z - aabb->Pmin.z); in IntersectionSphereAABB()
1303 else if (sphere->C.z > aabb->Pmax.z) in IntersectionSphereAABB()
1304 distSq += (sphere->C.z - aabb->Pmax.z) * (sphere->C.z - aabb->Pmax.z); in IntersectionSphereAABB()
1337 E.z * FAbs(J->N.z); in IntersectionPlaneAABB()
1399 viewPos.z = cam.f._20 * S->C.x + in IntersectSphere()
1401 cam.f._22 * S->C.z + in IntersectSphere()
1405 if (viewPos.z - S->r > znear) in IntersectSphere()
1409 if (viewPos.z + S->r < zfar) in IntersectSphere()
1415 cam.f._02 * S->C.z + in IntersectSphere()
1421 viewPos.z * leftPlane.N.z; in IntersectSphere()
1428 viewPos.z * rightPlane.N.z; in IntersectSphere()
1435 cam.f._12 * S->C.z + in IntersectSphere()
1441 viewPos.z * topPlane.N.z; in IntersectSphere()
1448 viewPos.z * bottomPlane.N.z; in IntersectSphere()
1473 p.z = (planes[i].N.z >= 0) ? B->Pmin.z : B->Pmax.z; in IntersectAABB()
1514 if (planes[i].N.z >= 0) in IntersectAABB_Ex()
1516 p.z = B->Pmin.z; n.z = B->Pmax.z; in IntersectAABB_Ex()
1520 p.z = B->Pmax.z; n.z = B->Pmin.z; in IntersectAABB_Ex()
1582 a2->Pmin.z = ::std::min(a0->Pmin.z, a1->Pmin.z); in MergeAABB()
1586 a2->Pmax.z = ::std::max(a0->Pmax.z, a1->Pmax.z); in MergeAABB()