Lines Matching refs:MakeCommand
25 bit32* RenderState::Culling::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::Culling
46 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
67 bit32* RenderState::Blend::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::Blend
92 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
117 bit32* RenderState::LogicOp::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::LogicOp
134 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
139 … bit32* RenderState::AlphaTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::AlphaTest
145 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
166 … bit32* RenderState::StencilTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::StencilTest
176 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
197 … bit32* RenderState::DepthTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::DepthTest
209 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
244 bit32* RenderState::WBuffer::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::WBuffer
287 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
292 … bit32* RenderState::FBAccess::MakeCommand( bit32* command, bool isClearFrameBufferCache ) const in MakeCommand() function in nn::gr::CTR::RenderState::FBAccess
384 … bit32* RenderState::RenderState::MakeCommand( bit32* buffer, bool isClearFrameBufferCache ) const in MakeCommand() function in nn::gr::CTR::RenderState::RenderState
388 command = cullingTest.MakeCommand( command, false ); in MakeCommand()
389 command = blend.MakeCommand( command, false ); in MakeCommand()
390 command = logicOp.MakeCommand( command, false ); in MakeCommand()
391 command = alphaTest.MakeCommand( command, false ); in MakeCommand()
392 command = stencilTest.MakeCommand( command, false ); in MakeCommand()
393 command = depthTest.MakeCommand( command, false ); in MakeCommand()
394 command = wBuffer.MakeCommand( command, false ); in MakeCommand()
395 command = fbAccess.MakeCommand( command, isClearFrameBufferCache ); in MakeCommand()