Lines Matching refs:Set
33 PLANE::Set(const VEC3* P0, const VEC3* P1, const VEC3* P2) in Set() function in nn::math::PLANE
56 AABB::Set(const VEC3* arrayPoint, unsigned int numPoints) in Set() function in nn::math::AABB
81 AABB::Set(const AABB* box, const MTX34* M) in Set() function in nn::math::AABB
147 SPHERE::Set(const VEC3* arrayPoint, unsigned int numPoints) in Set() function in nn::math::SPHERE
150 tmp.Set(arrayPoint, numPoints); in Set()
164 FRUSTUM::Set(f32 top, f32 bottom, f32 left, f32 right, f32 n, f32 f, const MTX34& camera) in Set() function in nn::math::FRUSTUM
206 leftPlane.Set(&P0, &P[3], &P[0]); in Set()
207 rightPlane.Set(&P0, &P[1], &P[2]); in Set()
208 topPlane.Set(&P0, &P[0], &P[1]); in Set()
209 bottomPlane.Set(&P0, &P[2], &P[3]); in Set()
219 box.Set(&P[0], 8); in Set()
221 planes[0].Set(&P0, &P[3], &P[0]); // left in Set()
222 planes[1].Set(&P0, &P[1], &P[2]); // right in Set()
223 planes[2].Set(&P[0], &P[1], &P[2]); // near in Set()
224 planes[3].Set(&P[4], &P[7], &P[6]); // far in Set()
225 planes[4].Set(&P0, &P[0], &P[1]); // up in Set()
226 planes[5].Set(&P0, &P[2], &P[3]); // down in Set()
285 L.Set(S); in DistSqPoint3ToSegment3()