Lines Matching refs:depthStencilBuffer
83 command = depthStencilBuffer.MakeCommand( command ); in MakeCommand()
134 depthStencilBuffer( *this ), in FrameBuffer()
218 depthStencilBuffer.clearDepth = in MakeClearRequest()
219 ( depthStencilBuffer.clearDepth > 1.0f ) ? 1.0f : in MakeClearRequest()
220 … ( ( depthStencilBuffer.clearDepth < 0.0f ) ? 0.0f : depthStencilBuffer.clearDepth ); in MakeClearRequest()
222 if ( depthStencilBuffer.format == PICA_DATA_DEPTH24_STENCIL8_EXT ) in MakeClearRequest()
224 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 4; in MakeClearRequest()
225 clearDepth = ( depthStencilBuffer.clearStencil ) << 24 | in MakeClearRequest()
226 Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequest()
229 else if ( depthStencilBuffer.format == PICA_DATA_DEPTH_COMPONENT16 ) in MakeClearRequest()
231 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 2; in MakeClearRequest()
232 clearDepth = Float32ToUnsignedFix16( depthStencilBuffer.clearDepth ); in MakeClearRequest()
235 else if ( depthStencilBuffer.format == PICA_DATA_DEPTH_COMPONENT24_OES ) in MakeClearRequest()
237 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 3; in MakeClearRequest()
238 clearDepth = Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequest()
256 reinterpret_cast<GLvoid*>( depthStencilBuffer.virtualAddr ) : 0, in MakeClearRequest()