Lines Matching refs:m_State
98 m_State = BUFFER_STATE_ACCESSIBLE | BUFFER_STATE_WRITABLE; in InitializeForEnc()
115 m_State = BUFFER_STATE_ACCESSIBLE | BUFFER_STATE_WRITABLE; in InitializeForDec()
121 if ((m_State & BUFFER_STATE_WRITABLE) == 0) in SetString()
148 if ((m_State & BUFFER_STATE_WRITABLE) == 0) in SetString()
196 if ((m_State & BUFFER_STATE_WRITABLE) == 0) in SetBinary()
296 if ((m_State & BUFFER_STATE_ACCESSIBLE) == 0) in Encode()
344 m_State = BUFFER_STATE_ACCESSIBLE; in Decode()
351 return m_State; in GetState()
356 m_State = state; in SetState()
361 m_State = BUFFER_STATE_INVALID; in SetStateInvalid()
366 if ((m_State & BUFFER_STATE_ACCESSIBLE) == 0) in GetBinarySize()
380 if ((m_State & BUFFER_STATE_ACCESSIBLE) == 0) in GetBinary()
409 return (m_State & BUFFER_STATE_ACCESSIBLE) ? m_pInfo->titleId : 0; in GetTitleId()
414 return (m_State & BUFFER_STATE_ACCESSIBLE) ? *(reinterpret_cast<u32*>(&m_pInfo->titleId)) : 0; in GetGameCode()
419 return (m_State & BUFFER_STATE_ACCESSIBLE) ? m_pInfo->makerCode : 0; in GetMakerCode()
434 if (m_pInfo && (m_State & BUFFER_STATE_WRITABLE) == 0) in SetSysParam()
444 if (m_pInfo && (m_State & BUFFER_STATE_ACCESSIBLE) == 0) in GetSysParam()
453 if (m_pInfo && m_State == BUFFER_STATE_ACCESSIBLE) in GetArgc()
465 if (m_pInfo && m_State == BUFFER_STATE_ACCESSIBLE) in GetArgv()