Lines Matching refs:bit32
25 bit32* RenderState::Culling::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
27 bit32 culling = 0; in MakeCommand()
51 bit32* RenderState::Blend::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
87 bit32* RenderState::LogicOp::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
109 … bit32* RenderState::AlphaTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
120 … bit32* RenderState::StencilTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
135 … bit32* RenderState::DepthTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
152 bit32* RenderState::WBuffer::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand()
200 … bit32* RenderState::FBAccess::MakeCommand( bit32* command, bool isClearFrameBufferCache ) const in MakeCommand()
223 bit32 depth_stencil_read = 0; in MakeCommand()
224 bit32 depth_stencil_write = 0; in MakeCommand()
251 … bit32* RenderState::RenderState::MakeCommand( bit32* buffer, bool isClearFrameBufferCache ) const in MakeCommand()
253 bit32* command = buffer; in MakeCommand()