Lines Matching refs:depthStencilBuffer
83 command = depthStencilBuffer.MakeCommand( command ); in MakeCommand()
134 depthStencilBuffer( *this ), in FrameBuffer()
207 depthStencilBuffer.clearDepth = in MakeClearRequest()
208 ( depthStencilBuffer.clearDepth > 1.0f ) ? 1.0f : in MakeClearRequest()
209 … ( ( depthStencilBuffer.clearDepth < 0.0f ) ? 0.0f : depthStencilBuffer.clearDepth ); in MakeClearRequest()
211 if ( depthStencilBuffer.format == PICA_DATA_DEPTH24_STENCIL8_EXT ) in MakeClearRequest()
213 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 4; in MakeClearRequest()
214 clearDepth = ( depthStencilBuffer.clearStencil & 0xff ) << 24 | in MakeClearRequest()
215 Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequest()
218 else if ( depthStencilBuffer.format == PICA_DATA_DEPTH_COMPONENT16 ) in MakeClearRequest()
220 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 2; in MakeClearRequest()
221 clearDepth = Float32ToUnsignedFix16( depthStencilBuffer.clearDepth ); in MakeClearRequest()
224 else if ( depthStencilBuffer.format == PICA_DATA_DEPTH_COMPONENT24_OES ) in MakeClearRequest()
226 depthByteSize = depthStencilBuffer.width * depthStencilBuffer.height * 3; in MakeClearRequest()
227 clearDepth = Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequest()
243 reinterpret_cast<GLvoid*>( depthStencilBuffer.virtualAddr ) : 0, in MakeClearRequest()