Lines Matching refs:index
323 VEC4& GetRow(int index) in GetRow()
325 NN_MATH_MINMAXLT_ASSERT(index, 0, ROW_COUNT); in GetRow()
326 return *reinterpret_cast<VEC4*>(&this->v[index]); in GetRow()
330 const VEC4& GetRow(int index) const in GetRow()
332 NN_MATH_MINMAXLT_ASSERT(index, 0, ROW_COUNT); in GetRow()
333 return *reinterpret_cast<const VEC4*>(&this->v[index]); in GetRow()
337 VEC4 GetColumn(int index) const in GetColumn()
339 NN_MATH_MINMAXLT_ASSERT(index, 0, COLUMN_COUNT); in GetColumn()
341 column.x = this->m[0][index]; in GetColumn()
342 column.y = this->m[1][index]; in GetColumn()
343 column.z = this->m[2][index]; in GetColumn()
344 column.w = this->m[3][index]; in GetColumn()
349 void SetColumn(int index, const VEC4& column) in SetColumn()
351 NN_MATH_MINMAXLT_ASSERT(index, 0, COLUMN_COUNT); in SetColumn()
352 this->m[0][index] = column.x; in SetColumn()
353 this->m[1][index] = column.y; in SetColumn()
354 this->m[2][index] = column.z; in SetColumn()
355 this->m[3][index] = column.w; in SetColumn()