Lines Matching refs:exe_info

191                     const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ];  in MakeVtxProgramCommand()  local
193 NN_UNUSED_VAR( exe_info ); in MakeVtxProgramCommand()
231 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeGeoProgramCommand() local
233 NN_UNUSED_VAR( exe_info ); in MakeGeoProgramCommand()
268 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeConstRgCommand_() local
275 reinterpret_cast< const u8* >( exe_info ) + exe_info->setupOffset ); in MakeConstRgCommand_()
278 for ( int i = 0; i < exe_info->setupCount; ++i ) in MakeConstRgCommand_()
338 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeOutAttrCommand_() local
346 if ( IsEnableGeoShader() && exe_info->outputMaps ) in MakeOutAttrCommand_()
353 … reinterpret_cast< const u8* >( exe_info ) + exe_info->outMapOffset ); in MakeOutAttrCommand_()
365 for( int g = 0; g < exe_info->outMapCount; ++g ) in MakeOutAttrCommand_()
382 for( int g = 0; g < exe_info->outMapCount; ++g ) in MakeOutAttrCommand_()
412 … reinterpret_cast< const u8* >( exe_info ) + exe_info->outMapOffset ); in MakeOutAttrCommand_()
414 for( int i = 0; i < exe_info->outMapCount; ++i ) in MakeOutAttrCommand_()
418 outMapBufferCount = exe_info->outMapCount; in MakeOutAttrCommand_()
462 const ExeImageInfo* exe_info = m_ExeImageInfo[ m_VtxShaderIndex ]; in MakeOutAttrCommand_() local
465 reinterpret_cast< const u8* >( exe_info ) + exe_info->outMapOffset ); in MakeOutAttrCommand_()
470 for ( int i = 0; i < exe_info->outMapCount; ++i ) in MakeOutAttrCommand_()
687 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in SearchBindSymbol() local
693 reinterpret_cast< const u8* >( exe_info ) + exe_info->bindSymbolOffset ); in SearchBindSymbol()
698 reinterpret_cast< const u8* >( exe_info ) + exe_info->stringOffset ); in SearchBindSymbol()
702 for ( int i = 0; i < exe_info->bindSymbolCount; ++i ) in SearchBindSymbol()
754 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in SearchBindSymbolNum() local
760 reinterpret_cast< const u8* >( exe_info ) + exe_info->bindSymbolOffset ); in SearchBindSymbolNum()
765 for ( int i = 0; i < exe_info->bindSymbolCount; ++i ) in SearchBindSymbolNum()
790 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in SearchBindSymbol() local
796 reinterpret_cast< const u8* >( exe_info ) + exe_info->bindSymbolOffset ); in SearchBindSymbol()
801 reinterpret_cast< const u8* >( exe_info ) + exe_info->stringOffset ); in SearchBindSymbol()
806 for ( int i = 0; i < exe_info->bindSymbolCount; ++i ) in SearchBindSymbol()