Lines Matching refs:MakeCommand

25             u32* RenderState::Culling::MakeCommand( u32* command, bool isUpdateFBAccess ) const  in MakeCommand()  function in nn::gr::CTR::RenderState::Culling
46 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
51 u32* RenderState::Blend::MakeCommand( u32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::Blend
82 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
87 u32* RenderState::LogicOp::MakeCommand( u32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::LogicOp
104 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
109 u32* RenderState::AlphaTest::MakeCommand( u32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::AlphaTest
115 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
120 u32* RenderState::StencilTest::MakeCommand( u32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::StencilTest
130 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
135 u32* RenderState::DepthTest::MakeCommand( u32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::DepthTest
147 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
152 u32* RenderState::WBuffer::MakeCommand( u32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::WBuffer
184 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
189 u32* RenderState::FBAccess::MakeCommand( u32* command ) const in MakeCommand() function in nn::gr::CTR::RenderState::FBAccess
237 u32* RenderState::RenderState::MakeCommand( u32* buffer ) const in MakeCommand() function in nn::gr::CTR::RenderState::RenderState
241 command = cullingTest.MakeCommand( command, false ); in MakeCommand()
242 command = blend.MakeCommand( command, false ); in MakeCommand()
243 command = logicOp.MakeCommand( command, false ); in MakeCommand()
244 command = alphaTest.MakeCommand( command, false ); in MakeCommand()
245 command = stencilTest.MakeCommand( command, false ); in MakeCommand()
246 command = depthTest.MakeCommand( command, false ); in MakeCommand()
247 command = wBuffer.MakeCommand( command, false ); in MakeCommand()
248 command = fbAccess.MakeCommand( command ); in MakeCommand()