Lines Matching refs:i
131 for ( int i = 0; i < LIGHT_SOURCE_MAX; ++i ) in MakeLightEnvCommand() local
133 if ( isEnable[ i ] == false ) continue; in MakeLightEnvCommand()
135 if ( isShadowed[ i ] ) in MakeLightEnvCommand()
137 regLightEnable &= ~( i << i ); in MakeLightEnvCommand()
140 if ( isEnableSpot[ i ] ) in MakeLightEnvCommand()
142 regLightEnable &= ~( 1 << ( 8 + i ) ); in MakeLightEnvCommand()
145 if ( isEnableDistAttn[ i ] ) in MakeLightEnvCommand()
147 regLightEnable &= ~( 1 << ( 24 + i ) ); in MakeLightEnvCommand()
150 regLightEnableEach |= ( i << ( count++ * 4 ) ); in MakeLightEnvCommand()
199 for ( int i = 0; i < LIGHT_SOURCE_MAX; ++i ) in MakeLightSourceCommand() local
201 if ( isEnable[ i ] == false ) continue; in MakeLightSourceCommand()
203 command = source[ i ].MakeCommand( command ); in MakeLightSourceCommand()
228 for ( u32* i = start; i != command; i +=2 ) in MakeAllCommand() local
230 NN_LOG( "0x%08x 0x%08x\n", *i, *(i+1) ); in MakeAllCommand()
259 for ( int i = 0; i < LIGHT_SOURCE_MAX; ++i ) in FragmentLight() local
261 isEnable[ i ] = false; in FragmentLight()
262 isEnableSpot[ i ] = false; in FragmentLight()
263 isEnableDistAttn[ i ] = false; in FragmentLight()
264 isShadowed[ i ] = false; in FragmentLight()
265 source[ i ].id = i; in FragmentLight()