#include "THPPlayer.h" BOOL THPPlayerSetBuffer(u8 *buffer);
| buffer | Pointer to the work area. |
|---|
Returns TRUE if successful, FALSE otherwise.
The THPPlayerSetBuffer function registers in the player the work area passed by the argument.
The size of the work area must equal the size returned by the THPPlayerCalcNeedMemory function.
2006/03/01 Initial version.
CONFIDENTIAL