#include <revolution/gx.h>
void GXInitTexObjMaxAniso(
GXTexObj* obj,
GXAnisotropy max_aniso );
obj |
Pointer to a texture object. | ||||||||
|---|---|---|---|---|---|---|---|---|---|
max_aniso |
The maximum anisotropic filter to use. Accepted values are:
GX_LIN_MIP_LIN for the minimization filter. |
None.
This function changes the anisotropic filter mode for an existing texture object. This parameter is initially set by the GXInitTexObjLOD function.
GXInitTexObjLOD, GXGetTexObjLODAll, GXTexObj Initialization Flow
2006/03/01 Initial version.
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