GXInitTexObjMaxAniso

Syntax

#include <revolution/gx.h>

void GXInitTexObjMaxAniso(
    GXTexObj*      obj,
    GXAnisotropy   max_aniso );

Arguments

obj Pointer to a texture object.
max_aniso The maximum anisotropic filter to use. Accepted values are:
Name Filter type
GX_ANISO_1 Max anisotropy = 1. Do not use an anisotropic filter.
GX_ANISO_2 Max anisotropy = 2. Apply filter to a maximum of two samples.
GX_ANISO_4 Max anisotropy = 4. Apply filter to a maximum of four samples.
This feature works only if you set GX_LIN_MIP_LIN for the minimization filter.

Return Values

None.

Description

This function changes the anisotropic filter mode for an existing texture object. This parameter is initially set by the GXInitTexObjLOD function.

See Also

GXInitTexObjLOD, GXGetTexObjLODAll, GXTexObj Initialization Flow

Revision History

2006/03/01 Initial version.


CONFIDENTIAL