GXInitTexObjBiasClamp

Syntax

#include <revolution/gx.h>

void GXInitTexObjBiasClamp(
    GXTexObj*      obj,
    GXBool         bias_clamp );

Arguments

obj Pointer to a texture object.
bias_clamp If GX_ENABLE, clamps the (LOD + lod_bias) so that pixels projected in texture space never become smaller than the minimum limit. Prevents over-biasing the LOD when the polygon is perpendicular to the view direction.

Return Values

None.

Description

This function allows modification of the bias clamp mode for an existing texture object. This parameter is initially set by the GXInitTexObjLOD function.

See Also

GXInitTexObjLOD, GXGetTexObjLODAll, GXTexObj Initialization Flow

Revision History

2006/03/01 Initial version.


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