WPADGetGameTitleUtf16

Syntax

#include <revolution/wpad.h>

s32 WPADGetGameTitleUtf16( s32 chan, const u16 **title );

Arguments

chan One of the WPAD_CHANn values.
title Pointer to the game title to register as the game data's file information.

Return Values

Returns one of the following codes:

WPAD_ERR_NONE
WPAD_ERR_INVALID

Description

Gets the pointer to the game title string to register as the file information for the game data to be saved in the Wii Remote's internal memory. The string is encoded as UTF-16.

WPAD_ERR_NONE is returned when the date and time are gotten correctly. WPAD_ERR_INVALID is returned when the file information is broken or the file has not been saved.

See Also

WPADWriteGameData, WPADReadGameData, WPADSetGameTitleUtf16

Revision History

2006/09/23 Initial version.


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